Boffering, like any sport, has rules. The rules are there not only for making the game exciting, complicated, and fair, but also because it makes
the game safe. Unlike major sports, boffer rules are not set in stone or managed by a commity. Each boffer organization has their own rules and
regulations that must be followed.
Here you will see some generic rules, and some more defined rules for play. There are also several variations to those rules. In the end, however,
it's up to you to decide how you wish to play.
There are a few rules setup that nearly every boffer society uses, which are listed below.
- Three phrases to remember: 'ON GUARD', 'LAY ON', and 'HOLD'. See below for more information.
- ON GUARD basically means, get on your guard because the fight's about to start.
- LAY ON means, start fighting!
- HOLD is the universial word for 'timeout'. When you hear this shouted stop fighting and drop to one knee. HOLD is reserved for when something
potentially dangerous has happened (e.g. a weapon becomes damaged, someone gets hurt, etc.) Most rules have harsh punishments for people who continue
fighting after a HOLD is shouted. Also, do not abuse the command, as it's reserved for dangerous situations.
- Remove any potentially dangerous objects from your person such as jewelry, watches, etc. This is a simple safety issue for both you and the people
you are fighting with. Unless an item has been approved by the refferee, you should remove it. Glasses are optional, but they have a nasty habit of
being knocked off and stepped on during combat. You may also want to empty your pockets of keys or anything else bulky.
- Nobody is to play while under the influence of alcohol or drugs. The reasons are rather self-explainitory.