Difference between revisions of "Code Name Viper"

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==Memory Addresses==
 
==Memory Addresses==
  
  0088 - Score: xxxxx9x
+
0088 - Score: xxxxx9x
  0089 - Score: xxxx9xx
+
0089 - Score: xxxx9xx
  008A - Score: xxx9xxx
+
008A - Score: xxx9xxx
  008B - Score: xx9xxxx
+
008B - Score: xx9xxxx
  008C - Score: x9xxxxx
+
008C - Score: x9xxxxx
  008D - Score: 9xxxxxx
+
008D - Score: 9xxxxxx
 
+
  0690 - Machinegun Display: 9xx
+
0690 - Machinegun Display: 9xx
  0691 - Machinegun Display: x9x
+
0691 - Machinegun Display: x9x
  0692 - Machinegun Display: xx9
+
0692 - Machinegun Display: xx9
  069C - Time Display: 9xx
+
069C - Time Display: 9xx
  069D - Time Display: x9x
+
069D - Time Display: x9x
  069E - Time Display: xx9
+
069E - Time Display: xx9
  06B0 - Ammo Display: 9xx
+
06B0 - Ammo Display: 9xx
  06B1 - Ammo Display: x9x
+
06B1 - Ammo Display: x9x
  06B2 - Ammo Display: xx9
+
06B2 - Ammo Display: xx9
 
+
  06E0 - Ammo Remaining
+
06E0 - Ammo Remaining x1
  06E2 - Machinegun Ammo Remaining
+
06E0 - Ammo Remaining x256
  06E6 - Time Remaining
+
06E2 - Machinegun Ammo Remaining x 1
  06E8 - Lives Remaining
+
06E3 - Machinegun Ammo Remaining x 256
 
+
06E5 - Max Hit Points (2-4)
  06EE - Bomb Flag
+
06E6 - Time Remaining
 
+
06E8 - Lives Remaining
  06F8 - Hit Points
+
 
+
06EE - Bomb Flag
  0757 - Rescued Victims
+
  0759 - Rescued Total
+
06F8 - Hit Points
 +
 +
0757 - Rescued Victims
 +
0759 - Rescued Total
  
 
[[Category:Games]]
 
[[Category:Games]]

Revision as of 00:03, 22 November 2010

Code Name Viper is a platform shoot-em-up based on the Rolling Thunder engine. You shoot enemies, dodge bullets, and rescue hostages by entering doors.

North America

Code Name Viper.png

Memory Addresses

0088 - Score: xxxxx9x
0089 - Score: xxxx9xx
008A - Score: xxx9xxx
008B - Score: xx9xxxx
008C - Score: x9xxxxx
008D - Score: 9xxxxxx

0690 - Machinegun Display: 9xx
0691 - Machinegun Display: x9x
0692 - Machinegun Display: xx9
069C - Time Display: 9xx
069D - Time Display: x9x
069E - Time Display: xx9
06B0 - Ammo Display: 9xx
06B1 - Ammo Display: x9x
06B2 - Ammo Display: xx9

06E0 - Ammo Remaining x1
06E0 - Ammo Remaining x256
06E2 - Machinegun Ammo Remaining x 1
06E3 - Machinegun Ammo Remaining x 256
06E5 - Max Hit Points (2-4)
06E6 - Time Remaining
06E8 - Lives Remaining

06EE - Bomb Flag

06F8 - Hit Points

0757 - Rescued Victims
0759 - Rescued Total