Conflict
From NES Hacker Wiki
Conflict is a strategy wargame.
Easy Cheats
Icon | Addr | Val | Cmp | Description |
---|---|---|---|---|
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0058 | 00 | - | Blue always has 0 shells/missiles/bombs remaining in battle |
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0058 | 0F | - | Blue always has 15 shells/missiles/bombs remaining in battle |
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0059 | 00 | - | Red always has 0 shells/missiles/bombs remaining in battle |
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0059 | 0F | - | Red always has 15 shells/missiles/bombs remaining in battle |
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7020 | 00 | - | Blue always has 0 fame points (although the displayed tally won't reflect this immediately) |
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7020 | 32 | - | Blue always has 5,000 fame points (although the displayed tally won't reflect this immediately) |
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7020 | 64 | - | Blue always has 10,000 fame points (although the displayed tally won't reflect this immediately) |
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7021 | 00 | - | Red always has 0 fame points (although the displayed tally won't reflect this immediately) |
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7021 | 32 | - | Red always has 5,000 fame points (although the displayed tally won't reflect this immediately) |
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7021 | 64 | - | Red always has 10,000 fame points (although the displayed tally won't reflect this immediately) |
How do I use these? |
Memory addresses
0038 - Blue strength (in battle) 0039 - Red strength (in battle) 0058 - Number of blue shells/missiles/bombs remaining (in battle) 0059 - Number of red shells/missiles/bombs remaining (in battle) 7020 - Blue Fame points (in 100s) 7021 - Red Fame points (in 100s)