Teenage Mutant Ninja Turtles

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Teenage Mutant Ninja Turtles is a platform action game based on the comic books and cartoons of the same name. You may switch between Leonardo, Donatello, Michelangelo, and Raphael to utilize the power of their different weapons. While the game starts out as a lot of fun, it soon becomes extremely difficult and abandons any semblance to the series in the later levels.

Easy Cheats

Icon Addr Val Cmp Description
Icon-HitPoints-Infinite.png 0077 80 - Infinite Hit Points - Leonardo
Icon-HitPoints-Infinite.png 0078 80 - Infinite Hit Points - Raphael
Icon-HitPoints-Infinite.png 0079 80 - Infinite Hit Points - Michelangelo
Icon-HitPoints-Infinite.png 007A 80 - Infinite Hit Points - Donatello
Icon-Invincible.png 0500 04 - Invulnerable (After first hit)
Icon-Invincible.png 0540 11 - Invincible (Spin)
Icon-Weapon.png 0073 04 - Have Scroll - Leonardo (Use with Infinite Ammo)
Icon-Weapon.png 0074 04 - Have Scroll - Raphael (Use with Infinite Ammo)
Icon-Weapon.png 0075 04 - Have Scroll - Michelangelo (Use with Infinite Ammo)
Icon-Weapon.png 0076 04 - Have Scroll - Donatello (Use with Infinite Ammo)
Icon-Ammo-Infinite.png 00A8 63 - Infinite Ammo - Leonardo
Icon-Ammo-Infinite.png 00A9 63 - Infinite Ammo - Raphael
Icon-Ammo-Infinite.png 00AA 63 - Infinite Ammo - Michelangelo
Icon-Ammo-Infinite.png 00AB 63 - Infinite Ammo - Donatello
Icon-Ammo-Infinite.png 00BF FF - Infinite Missiles
Icon-Time.png 00BB 78 - Infinite Time
Icon-Item.png 00A7 63 - Infinite Rope
How do I use these?

North America

Teenage Mutant Ninja Turtles.png

Memory Addresses

0073 - Leo's Item
	00 - Nothing
	01 - Stars
	02 - Triple Stars
	03 - Boomerangs
	04 - Scrolls
0074 - Raph's Item
0075 - Mike's Item
0076 - Don's Item

0077 - Leo's Hit Points (00-80)
0078 - Raph's Hit Points
0079 - Mike's Hit Points
007A - Don's Hit Points

00A7 - Rope (00-63)
00A8 - Leo's Item Count (00-63)
00A9 - Raph's Item Count
00AA - Mike's Item Count
00AB - Don's Item Count

00BB - Time Limit

00BF - Missiles (00-63)

00C0 - Score 99xxxx0
00C1 - Score xx99xx0
00C2 - Score xxxx990
00C3 - Unknown Score 99xxxx0
00C4 - Unknown Score xx99xx0
00C5 - Unknown Score xxxx990
00C6 - High Score 99xxxx0
00C7 - High Score xx99xx0
00C8 - High Score xxxx990

0200-02FF - Sprite Memory

0460 - Turtle Y Position
0480 - Turtle X Position
04B0 - Turtle Y Velocity
04E0 - Turtle X Velocity

0500 - Invincibility Timeout (after being hit?)

0540 - Invincibility Power Up Flag (01=Off,11=On)

056X - Enemy Hit Points

0630 - Invincibility Power Up Timeout (Spin with weapon out, can't use special items)

Text

TMNT uses several character sets in the ROM, but most of them are identical. There are minor variations to each one like a missing character or an added character. The set I've made contains the most variable set.

00= 
01=1
02=2
03=3
04=4
05=5
06=6
07=7
08=8
09=9
0A=0
0B=.
0C=-
10=A
11=B
12=C
13=D
14=E
15=F
16=G
17=H
18=I
19=J
1A=K
1B=L
1C=M
1D=N
1E=O
1F=P
20=Q
21=R
22=S
23=T
24=U
25=V
26=W
27=X
28=Y
29=Z
2A='
2B=©
2C=!
2D=,
2E=:
2F=®
3F=™
7F= 

Europe

Teenage Mutant Hero Turtles.png

Due to the UK's stronger censorship for violence towards children, TMNT was renamed to the Teenage Mutant "Hero" Turtles.