Difference between revisions of "Ultima: Quest of the Avatar"
From NES Hacker Wiki
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6899-68A0 - Max Magic Points | 6899-68A0 - Max Magic Points | ||
68A1-68A8 - Strength | 68A1-68A8 - Strength | ||
− | 68A9-68B0 - Intelligence | + | 68A9-68B0 - "Intelligence" |
− | 68B1-68B8 - Dexterity | + | 68B1-68B8 - "Dexterity" |
68B9-B8C0 - Experience (2 bytes) | 68B9-B8C0 - Experience (2 bytes) | ||
Line 280: | Line 280: | ||
6A60-6A73 - Monster DEF | 6A60-6A73 - Monster DEF | ||
6A74-6A77 - Active Party Range Weapons | 6A74-6A77 - Active Party Range Weapons | ||
+ | |||
+ | 6AC0-? - Dodge value accumulator (goes up by value equal to "Intelligence") | ||
===Class List=== | ===Class List=== |
Revision as of 05:55, 9 August 2019
Ultima: Quest of the Avatar is the NES port of the computer game Ultima IV: Quest of the Avatar. It is a traditional 4-person party fantasy RPG. You fight enemies to collect gold, buy better weapons and armor, and enter 3-D dungeons. However, unlike regular RPGs, there isn't a final villain to face. Instead, you try to become the embodiment of the eight virtues by doing good deeds throughout Britannia.
Easy Cheats
See the guide on Easy Cheats to find out how to use these.
6871 - FF - Infinite HP: Mariah (Mage) 6873 - FF - Infinite HP: Iolo (Bard) 6875 - FF - Infinite HP: Geoff (Fighter) 6877 - FF - Infinite HP: Jaana (Druid) 6879 - FF - Infinite HP: Julius (Tinker) 687B - FF - Infinite HP: Dupre (Paladin) 687D - FF - Infinite HP: Shamino (Ranger) 687F - FF - Infinite HP: Katrina (Shepherd) 6891 - 63 - Infinite MP: Mariah 6892 - 63 - Infinite MP: Iolo 6893 - 63 - Infinite MP: Geoff 6894 - 63 - Infinite MP: Jaana 6895 - 63 - Infinite MP: Julius 6896 - 63 - Infinite MP: Dupre 6897 - 63 - Infinite MP: Shamino 6898 - 63 - Infinite MP: Katrina 6828 - 25 - Infinite Gold 682B - 01 - Have Key 6819 - FF - Have All Stones 681A - FF - Have All Runes 00D9 - 00 - No Random Encounters 681B - FF - Full Spells (1/4) 681C - 7F - Full Spells (2/4) 681D - F7 - Full Spells (3/4) 681E - 0B - Full Spells (4/4) 681F - 63 - Infinite Ash 6820 - 63 - Infinite Ginseng 6821 - 63 - Infinite Garlic 6822 - 63 - Infinite Silkweb 6823 - 63 - Infinite Moss 6824 - 63 - Infinite Pearl 6825 - 63 - Infinite Fungus 6826 - 63 - Infinite Manroot 680C - 64 - Avatarship In Honesty 680D - 64 - Avatarship In Compassion 680E - 64 - Avatarship In Valor 680F - 64 - Avatarship In Justice 6810 - 64 - Avatarship In Sacrifice 6811 - 64 - Avatarship In Honor 6812 - 64 - Avatarship In Spirituality 6813 - 64 - Avatarship In Humility
North America
Memory Addresses
0002 - X Position? 0003 - Y Position? 0012 - X Position? 0013 - Y Position? 001B - Sprite Animation Frame (00-01) 001C - Copy of 0049 001D - Copy of 004A 002F - X Position? 0030 - Y Position? 003D - Controller 1 Press 0044 - Dungeon X Position 0045 - Dungeon Y Position 0049 - Map X - Display Position 004A - Map Y - Display Position 0061 - Movement 80 - Moves Right 81 - Moves Left 82 - Moves Down 83 - Moves Up 0062 - Wind Direction 00 - Right (East) 01 - Left (West) 02 - Down (North) 03 - Up (South) 0063 - Wind Change Timeout 00A0-00CF - Sound Memory 00D9 - Accumulator for next random encounter. Accumulates random amounts. When it reaches FF, you have a battle. 00F9 - Controller 1 Down 0200-02FF - Sprite Memory 0300-03FF - More Sprite Memory 0400-04FF - Object properties 0500-05FF - Tile Memory 0600-06BF - Tile Memory 06C0 - Direction in Dungeon 00 - North 01 - East 02 - South 03 - West 06C1 - Dungeon Level (00-07) 0708-0747 - Palette 6801 - Moon Phase (00-17) 6802-6806 - Player Name 680B - Joined party members +01 - Mage +02 - Bard +04 - Fighter +08 - Druid +10 - Tinker +20 - Paladin +40 - Ranger +80 - Shepherd Virtue Levels (00-63, 64 for Avatarship) 680C - Honesty 680D - Compassion 680E - Valor 680F - Justice 6810 - Sacrifice 6811 - Honor 6812 - Spirituality 6813 - Humility 6814 - 6815 - Class of Party Member 1 (See Class List) 6816 - Class of Party Member 2 6817 - Class of Party Member 3 6818 - Class of Party Member 4 6819 - Stones +01 - Blue +02 - Yellow +04 - Red +08 - Green +10 - Orange +20 - Purple +40 - White +80 - Black 681A - Runes +01 - Honesty +02 - Compassion +04 - Valor +08 - Justice +10 - Sacrifice +20 - Honor +40 - Spirituality +80 - Humility 681B - Spells Page 1 +01 - Light +02 - Missile +04 - Awaken +08 - Cure +10 - Wind +20 - Heal +40 - Fire +80 - Exit 681C - Spells Page 2 +01 - Dispel +02 - View +04 - Protect +08 - Ice +10 - Blink +20 - Energy +40 - Quick +80 - ! (Doesn't do anything) 681D - Spells Page 3 +01 - Sleep +02 - Reflect +04 - Negate +08 - (Unused) +10 - Destroy +20 - Jinx +40 - Squish +80 - Gate 681E - Spells Page 4 +01 - Tremor +02 - Life +04 - (Unused) +08 - Defeat +10 - (Unused) +20 - (Unused) +40 - (Unused) +80 - (Unused) Reagents (00-63) 681F - Ash 6820 - Ginseng 6821 - Garlic 6822 - Silkweb 6823 - Moss 6824 - Pearl 6825 - Fungus 6826 - Manroot 6827 - Party Gold x1 6828 - Party Gold x256 Item Flags 6829 - Torches (00-63) 682A - Gems (00-63) 682B - Key (00-01) 682C - Oil (00-63) 682D - Sextant (00-01) 682E - Scale (00-01) 682F - Flute (00-01) 6830 - Candle (00-01) 6831 - Book (00-01) 6832 - Bell (00-01) 6833 - Wheel (00-01) 6834 - Horn (00-01) 6835 - Skull (00-01) 6836 - Key of Truth (00-01) 6837 - Key of Courage (00-01) 6838 - Key of Love (00-01) Character's inventory. Each character can hold 6 items. See Item List for item lookup. Add 80 to the item to equip it. 6839-683E - Mage Inventory 683F-6844 - Bard Inventory 6845-684A - Fighter Inventory 684B-6850 - Druid Inventory 6851-6856 - Tinker Inventory 6857-685C - Paladin Inventory 685D-6862 - Ranger Inventory 6863-6868 - Shepherd Inventory Stats. Each stat has eight values. The character order is: 0-Mariah, 1-Iolo, 2-Geoff, 3-Jaana, 4-Julius, 5-Dupre, 6-Shamino, 7-Katrina So, if you want to adjust a stat, add the character value (times the number of bytes) to the initial offset. For example: If you want to give Dupre the fighter 999 Max Hit Points, start with the Max Hit Point location (6881). Dupre's character number is 4. Multiply by the number of bytes (2 in this cast). So, the address is 6881 + 8 = 6889. Enter the two-byte hex value of 999, E703. And Dupre will have 999 Max HP. 6869-6870 - Levels 6871-6880 - Hit Points (2 bytes) 6881-6890 - Max Hit Points (2 bytes) 6891-6898 - Magic Points 6899-68A0 - Max Magic Points 68A1-68A8 - Strength 68A9-68B0 - "Intelligence" 68B1-68B8 - "Dexterity" 68B9-B8C0 - Experience (2 bytes) 68D2-68DD - Treasure Chests on Map X,Y (6 Max) 68E1 - Meditation Timeout (00-FF) 68E7 - Torch/Light Spell Timeout 68ED - Number of Captured Ships 68EE - Next Ship to Capture 68F0 - Balloon X 68F1 - Balloon Y 68F2 - Whirlpool X 68F3 - Whirlpool Y 68F4-68FB - Captured Ships X,Y (4 Max) 6A2C-6A43 - Monster HP (technically starts at 6A30) 6A44-4A47 - Active Party Melee Weapons 6A48-6A5B - Monster ATK 6A5C-6A5F - Active Party Armours 6A60-6A73 - Monster DEF 6A74-6A77 - Active Party Range Weapons
6AC0-? - Dodge value accumulator (goes up by value equal to "Intelligence")
Class List
01 - Mariah (Mage) 02 - Iolo (Bard) 03 - Geoff (Fighter) 04 - Jaana (Druid) 05 - Julius (Tinker) 06 - Dupre (Paladin) 07 - Shamino (Ranger) 08 - Katrina (Shepherd)
Item List
00 - Nothing 01 - Sling 02 - Bow 03 - X-Bow 04 - +1 Bow 05 - Dagger 06 - Staff 07 - Club 08 - Axe 09 - Sword 0A - +1 Sword 0B - +2 Sword 0C - +1 Axe 0D - Wand 0E - +2 Axe 0F - Sword of Paradise 10 - Cloth 11 - Leather 12 - Chain 13 - Ring 14 - +1 Cloth 15 - Plate 16 - +1 Chain 17 - +1 Plate 18 - Robe 19 - Exotic Magic