Difference between revisions of "Bionic Commando: Elite Forces"

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* Overall, the game is amateur. Capcom should have either made it in-house, or forced their developer to do a better job.
 
* Overall, the game is amateur. Capcom should have either made it in-house, or forced their developer to do a better job.
  
==Documentation==
+
==Media==
 +
===Documentation===
 
<gallery>
 
<gallery>
 
Bionic Commando - Elite Forces - GBC - Manual.pdf|Game manual.
 
Bionic Commando - Elite Forces - GBC - Manual.pdf|Game manual.
 
</gallery>
 
</gallery>
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 +
===Videos===
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* [https://www.youtube.com/watch?v=aCU8OlHza7M youtube.com/watch?v=aCU8OlHza7M] - Longplay.
  
 
==Links==
 
==Links==

Revision as of 15:07, 22 June 2018

North American box art.

Bionic Commando: Elite Forces is an action/adventure platform run and gun developed by Nintendo Software Technology and published on the Game Boy Color by Nintendo in 2000. Strangely, though the Bionic Commando series is Capcom's intellectual property, the game was made without their involvement (and it shows). Unlike the Game Boy port which was mostly a remake of the NES game, Elite Forces is a completely new game in a different setting with a different enemy, with only a few similarities to the original.

Being a huge fan of Bionic Commando, I played this game around 2005 and was thoroughly disappointed. I'm glad I didn't spend money on it.

Status

I do not own this game, but I have beaten it.

Review

  • Overall: 3/10
  • Best Version: Game Boy Color

Good

  • Capcom finally decided to give the game a unique title to distinguish it from the other games in the series!
  • There are a couple new mechanics, like sniper shooting, which are interesting.
  • Kudos to the developers for adding a female playable character option.
  • The item graphics are large and well-drawn.

Bad

  • The game's graphics aren't very good. The sprites are decent, but not great, however, the backgrounds are really messy.
  • The music is nowhere near the quality of past games.
  • Despite changing nearly everything about the original, the designers kept the main plot points the same, only now, everything is in a fictional land fighting a fictional enemy, which is not nearly as cool as killin' Nazis!
  • Player control is sub-optimal, and the arm mechanic isn't as smooth as before.
  • The manual is poorly made.

Ugly

  • Overall, the game is amateur. Capcom should have either made it in-house, or forced their developer to do a better job.

Media

Documentation

Videos

Links