Difference between revisions of "Boss rush"

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[[Image:Space Harrier - ARC - Screenshot - Stage 18.png|thumb|256x256px|''[[Space Harrier]]'', released in 1985, features one of the first boss rushes in video game history.]]
 
[[Image:Space Harrier - ARC - Screenshot - Stage 18.png|thumb|256x256px|''[[Space Harrier]]'', released in 1985, features one of the first boss rushes in video game history.]]
  
A '''boss rush''' is a common trope in video games where the player is expected to defeat all the bosses from earlier in the game all over again, usually in a non-stop gauntlet. However, since the player's character is usually more powerful than when they first faced the bosses, the battles are more tolerable.
+
A '''boss rush''' is a common trope in [[video games]] where the player is expected to defeat all the bosses from earlier in the game all over again, usually in a non-stop gauntlet. However, since the player's character is usually more powerful the second time around, the battles are more tolerable.
  
 
I usually enjoy boss rushes. In most games, by the time you've reached the end, you've become a lot more powerful than when you first faced the boss, and it's illustrated by how much easier the boss is to defeat at full power. Occasionally, the bosses will be super-charged, and the battle is insanely difficult, which I don't enjoy.
 
I usually enjoy boss rushes. In most games, by the time you've reached the end, you've become a lot more powerful than when you first faced the boss, and it's illustrated by how much easier the boss is to defeat at full power. Occasionally, the bosses will be super-charged, and the battle is insanely difficult, which I don't enjoy.
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| ''[[ActRaiser]]'' || 1990-12-16 || Bosses are faster than before.
 
| ''[[ActRaiser]]'' || 1990-12-16 || Bosses are faster than before.
 
|-
 
|-
| ''[[Bad Dudes Vs. Dragon Ninja]]'' || 1988-04-?? || Bosses are a bit weaker, some are zombified, and the order is different.
+
| ''[[Bad Dudes Vs. Dragon Ninja]]'' || 1988-04-?? || Bosses are a bit weaker, some are zombified, and the order is different. Still very difficult since the player's character doesn't become more powerful as they progress in this game.
 
|-
 
|-
 
| ''[[Bonk's Adventure]]'' || 1989-12-15 ||  
 
| ''[[Bonk's Adventure]]'' || 1989-12-15 ||  
 
|-
 
|-
| ''[[Bonk's Adventure (Game Boy)]]'' || 1992-11-27 || Player can choose order, mini bonuses after each battle.
+
| ''[[Bonk's Adventure (Game Boy)]]'' || 1992-11-27 || Player can choose order, and mini bonuses are awarded after each boss.
 
|-
 
|-
 
| ''[[Castlevania: Aria of Sorrow]]'' || 2003-05-06 ||  
 
| ''[[Castlevania: Aria of Sorrow]]'' || 2003-05-06 ||  
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| ''[[Double Dragon (NES)]]'' || 1988-04-08 ||  
 
| ''[[Double Dragon (NES)]]'' || 1988-04-08 ||  
 
|-
 
|-
| ''[[Final Fantasy]]'' || 1987-12-18 || The four elemental fiends.
+
| ''[[Final Fantasy]]'' || 1987-12-18 || Just the four elemental fiends.
 
|-
 
|-
| ''[[Final Fantasy IV]]'' || 1991-07-19 || The Four Elemental Lords.
+
| ''[[Final Fantasy IV]]'' || 1991-07-19 || Just the four elemental lords.
 
|-
 
|-
 
| ''[[Illusion of Gaia]]'' || 1993-11-27 ||  
 
| ''[[Illusion of Gaia]]'' || 1993-11-27 ||  
 +
|-
 +
| ''[[Kirby's Adventure]]'' || 1993-03-23 ||
 
|-
 
|-
 
| ''[[Kirby's Dream Land]]'' || 1992-04-27 ||  
 
| ''[[Kirby's Dream Land]]'' || 1992-04-27 ||  
|-
 
| ''[[Kirby's Adventure]]'' || 1993-03-23 ||
 
 
|-
 
|-
 
| ''[[Kirby's Dream Land 2]]'' || 1995-03-21 ||  
 
| ''[[Kirby's Dream Land 2]]'' || 1995-03-21 ||  
 
|-
 
|-
| ''[[The Legend of Zelda: A Link to the Past]]'' || 1991-11-21 || A partial boss rush of the light world bosses with harder environments.
+
| ''[[The Legend of Zelda: A Link to the Past]]'' || 1991-11-21 || A partial boss rush of the light world bosses with more dangerous environments.
 
|-
 
|-
 
| ''[[The Legend of Zelda: Link's Awakening]]'' || 1993-06-06 || Has a miniboss rush.
 
| ''[[The Legend of Zelda: Link's Awakening]]'' || 1993-06-06 || Has a miniboss rush.
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| ''[[Mega Man]]'' || 1987-12-17 || The 6 robot bosses in basic square rooms as part of the last couple levels.
 
| ''[[Mega Man]]'' || 1987-12-17 || The 6 robot bosses in basic square rooms as part of the last couple levels.
 
|-
 
|-
| ''[[Mega Man II]]'' || 1988-12-24 || The 8 robot bosses in basic square rooms. You can choose the order, but you have to fight them all with only a large health boost after each boss.
+
| ''[[Mega Man II]]'' || 1988-12-24 || The 8 robot bosses in basic square rooms. You can choose the order, but you have to fight them all with out weapon recharges and only a single large health boost after each boss.
 
|-
 
|-
| ''[[Mega Man III]]'' || 1990-09-28 || The 8 robot bosses and bosses from ''Mega Man II''.
+
| ''[[Mega Man III]]'' || 1990-09-28 || You have to re-fight the eight robot bosses from ''Mega Man II'', two per stage. You also have to re-fight the eight robot bosses from ''Mega Man III'' in any order with only a single large health boost after each.
 
|-
 
|-
 
| ''[[Mega Man IV]]'' || 1991-12-06 || The 8 robot bosses.
 
| ''[[Mega Man IV]]'' || 1991-12-06 || The 8 robot bosses.
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| ''[[Wonder Boy In Monster World]]'' || 1991-10-25 ||  
 
| ''[[Wonder Boy In Monster World]]'' || 1991-10-25 ||  
 
|-
 
|-
| ''[[Wrath of the Black Manta]]'' || 1989-11-17 || Japanese version has full boss rush in any order, US version has only one boss of player's choice.
+
| ''[[Wrath of the Black Manta]]'' || 1989-11-17 || In the Japanese version you have to fight all bosses in any order, in the US version you only have to fight one boss of your choice.
 
|}
 
|}
  

Revision as of 16:27, 26 June 2019

Space Harrier, released in 1985, features one of the first boss rushes in video game history.

A boss rush is a common trope in video games where the player is expected to defeat all the bosses from earlier in the game all over again, usually in a non-stop gauntlet. However, since the player's character is usually more powerful the second time around, the battles are more tolerable.

I usually enjoy boss rushes. In most games, by the time you've reached the end, you've become a lot more powerful than when you first faced the boss, and it's illustrated by how much easier the boss is to defeat at full power. Occasionally, the bosses will be super-charged, and the battle is insanely difficult, which I don't enjoy.

Games

This is not meant to be an exhaustive list of games that feature a boss rush, but rather those games that are important to me.

Title Released Notes
ActRaiser 1990-12-16 Bosses are faster than before.
Bad Dudes Vs. Dragon Ninja 1988-04-?? Bosses are a bit weaker, some are zombified, and the order is different. Still very difficult since the player's character doesn't become more powerful as they progress in this game.
Bonk's Adventure 1989-12-15
Bonk's Adventure (Game Boy) 1992-11-27 Player can choose order, and mini bonuses are awarded after each boss.
Castlevania: Aria of Sorrow 2003-05-06
Castlevania: Harmony of Dissonance 2002-06-06 Has an unlockable boss rush mode.
Chrono Trigger 1995-03-11
Double Dragon (NES) 1988-04-08
Final Fantasy 1987-12-18 Just the four elemental fiends.
Final Fantasy IV 1991-07-19 Just the four elemental lords.
Illusion of Gaia 1993-11-27
Kirby's Adventure 1993-03-23
Kirby's Dream Land 1992-04-27
Kirby's Dream Land 2 1995-03-21
The Legend of Zelda: A Link to the Past 1991-11-21 A partial boss rush of the light world bosses with more dangerous environments.
The Legend of Zelda: Link's Awakening 1993-06-06 Has a miniboss rush.
Mega Man 1987-12-17 The 6 robot bosses in basic square rooms as part of the last couple levels.
Mega Man II 1988-12-24 The 8 robot bosses in basic square rooms. You can choose the order, but you have to fight them all with out weapon recharges and only a single large health boost after each boss.
Mega Man III 1990-09-28 You have to re-fight the eight robot bosses from Mega Man II, two per stage. You also have to re-fight the eight robot bosses from Mega Man III in any order with only a single large health boost after each.
Mega Man IV 1991-12-06 The 8 robot bosses.
Undertale 2015-09-15
Wonder Boy In Monster World 1991-10-25
Wrath of the Black Manta 1989-11-17 In the Japanese version you have to fight all bosses in any order, in the US version you only have to fight one boss of your choice.

Link

Link-TVTropes.png