Difference between revisions of "Bubble Bobble"

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Bubble Bobble - SMS - EU - Manual.pdf|European Master System manual.
 
Bubble Bobble - SMS - EU - Manual.pdf|European Master System manual.
 
Bubble Bobble - GB - USA - Manual.pdf|North American Game Boy manual.
 
Bubble Bobble - GB - USA - Manual.pdf|North American Game Boy manual.
 +
Nintendo Power - 1988-11 - 074-075.jpg|''[[Nintendo Power]]'', 1988-11 - Video Shorts.
 
Bubble Bobble - ARC - UK - Flyer.jpg|UK arcade flyer.
 
Bubble Bobble - ARC - UK - Flyer.jpg|UK arcade flyer.
 
Bubble Bobble - NES - Ad.jpg|North American advert for the NES port.
 
Bubble Bobble - NES - Ad.jpg|North American advert for the NES port.

Latest revision as of 21:31, 25 October 2020

North American NES box art.

Bubble Bobble is a single-screen action game developed and published by Taito, originally in the arcade in 1986, and then ported to over a dozen platforms.

Personal

I first saw Bubble Bobble in an NES strategy guide, and, from a screenshot I assumed the end boss was on level 50. Only later, after playing the game with the daughter of one of my mother's clients, did I realize that the end boss was on level 100, and it was his hit points that I was reading which replace the level in the display. We didn't beat the game then, but I later borrowed the game from a friend and beat it in single player mode. Although I like the general idea of the game, I now find it to be quite dull.

Status

I have beaten the NES port and received the bad ending (one-player mode).

Review

Video Game Review Icon - Enjoyment.png Video Game Review Icon - Control.png Video Game Review Icon - Appearance.png Video Game Review Icon - Sound.png Video Game Review Icon - Replayability.png
3 4 4 4 3

Best Version: Arcade

— This section contains spoilers! —

Good

  • The dinosaur kids, Bub and Bob, are both cute characters for the game, and many of the monsters are also adorable enemies.
  • The main music theme is quite hummable.
  • Several of the levels have a creative layout that not only look cool, but take advantage of the game engine.
  • The NES and Game Boy manuals are quite comprehensive.

Bad

  • The sound gets pretty annoying pretty quickly.
  • For a game that is so easy, the end boss is especially difficult.
  • The UK computer manuals are awful.

Ugly

  • The game is highly repetitive. After only a few minutes, you've seen pretty much everything the game has to offer. It would be better paced at about 30 levels.

Media

Box Art

Documentation

Maps

Graphic Sheets

Videos

Review - Game Boy Works.
Longplay, Amiga.
Longplay, Amstrad CPC.
Longplay, arcade.
Longplay, Atari ST.
Longplay, Commodore 64.
Longplay, DOS.
Longplay, Famicom Disk System.
Longplay, Game Boy.
Longplay, Game Gear.
Longplay, Master System.
Longplay, MSX2.
Longplay, NES.
Longplay, ZX Spectrum.

Titles

Language Native Transliteration Translation
English Bubble Bobble
Japanese バブルボブル Baburu Boburu Bubble Bobble

Links

Link-MobyGames.png  Link-Wikipedia.png  Link-StrategyWiki.png  Link-NESHacker.png  Link-TCRF.png