Castlevania: Harmony of Dissonance
Castlevania: Harmony of Dissonance | ||||||||||||||||
Game Boy Advance - USA - 1st edition. |
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Castlevania: Harmony of Dissonance is a Metroidvania game developed by Konami Tokyo and published by Konami for the Game Boy Advance on 2002-06-06. It is one of many Castlevania games.
Contents
Personal
Own? | No. |
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Won? | Yes. Beat all three endings. Needed a hint for the best ending. |
Finished | 2016-09-07. |
I didn't know anything about the game other than it was a later Castlevania game, and that was enough to get me to want to play it. Overall it's just an okay game; worth playing, but nothing new or exciting. I don't understand why this game is ranked as the best of the three GBA titles.
Review
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6 | 7 | 6 | 6 | 8 |
Best Version: Game Boy Advance
— This section contains spoilers! —
Good
- Having a light and dark side of the castle was a clever way to add difficulty and length to the game as well as introduce some nice puzzles.
- Some of the backgrounds have amazing graphics.
- Some of the puzzles are challenging and took me several attempts, but none seemed unfair.
- I liked how your secondary weapon can be affected by the various spell books to create more special abilities.
- Some of the monsters had a lot of work put into them, like the level 3 skeleton dragon that curled around the columns.
- There is a fun Easter egg using the Konami Code which lets you play as an 8-bit Simon Belmont.
Bad
- The story is pretty garbage and none of the characters are interesting.
- A lot of the sprites are pretty bad, especially the character sprites.
- Most of the monsters were just repeats of earlier Castlevanias with very little originality.
- There are surprisingly few secrets.
- The game has a lot of backtracking.
- Needing to use Maxim's ring to unlock one of the castle's many locked doors took me forever to figure out.
- Why does Juste have an ethereal after-image right from the beginning? It doesn't feel earned, and it's visually distracting.
- The same weak enemies remain for most of the game making backtracking rather pointless.
- I wish the developers had come up with a better way to handle the secondary weapon. I kept accidentally picking up a weapon I didn't want.
- The cross is vastly superior to the other weapons, so, when you get it, all the others are obsolete.
- There aren't any decent hints for getting the good ending.
- The fact that this came out after Castlevania: Circle of the Moon, which is better in every way, is embarrassing for Konami!
Ugly
- Nothing.
Media
Box Art
Documentation
Maps
Videos
Play Online
Game Boy Advance (Europe), Game Boy Advance (USA)
Representation
Strong female character? | Fail | Lydie Erlanger is the only women with dialogue, but she's just a damsel in distress. |
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Bechdel test? | Fail | No women talk to each other. |
Strong person of color character? | Fail | Everyone appears to be white. |
Queer character? | Fail | There are no queer characters. |
Titles
Language | Native | Transliteration | Translation |
---|---|---|---|
English | Castlevania: Harmony of Dissonance | ||
Japanese | キャッスルヴァニア 白夜の協奏曲 | Kyassuruvania Byakuya no Koncheruto | Castlevania: Concerto of Midnight Sun |
Links
Categories:
- Video Games
- 2002 Video Games
- Video games developed by Konami Computer Entertainment Tokyo
- Video games published by Konami
- Game Boy Advance Games
- Video Game Genre - Action-adventure
- Video Game Genre - Beat 'em up
- Video Game Genre - Exploration
- Video Game Genre - Metroidvania
- Video Game Genre - Platformer
- Media Theme - Action
- Media Theme - Adventure
- Media Theme - Horror
- Media Theme - Vampires
- Software Distribution Model - Commercial
- Video Games I Don't Own
- Video Games I've Beaten
- Video Game Rating - 6
- Video Game Graphics Rating - 6
- Video Game Sound Rating - 6
- Video games which can be played online
- Video games without a strong female character
- Video games that fail the Bechdel test
- Video games without a strong person of color character
- Video games without a queer character
- Video Game Prime Order - Adventure, Action, Strategy
- Game Mechanic - Boss Rush
- Game Mechanic - Multiple Endings
- Trope - Damsel In Distress