Difference between revisions of "Contra (NES)"

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[[Image:Contra - NES - USA.jpg|thumb|256x256px|North American box art.]]
 
[[Image:Contra - NES - USA.jpg|thumb|256x256px|North American box art.]]
  
'''''Contra''''', known as '''''Gryzor''''' on European home computers, and '''''Probotector''''' on European consoles, is a run-and-gun action shooter from [[Konami]]. The game was originally released in the [[arcade]] in 1987, and then ported to various platforms.
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'''''Contra''''', known in Japan as '''''魂斗羅 [Kontora]''''', on European home computers as '''''Gryzor''''', and, on European consoles as '''''Probotector''''', is a run-and-gun action shooter from [[Konami]]. The game was originally released in the [[arcade]] in 1987, and then ported to various platforms.
  
My earliest memory of Contra was playing it or watching it being played with my step-brother. He always referred to the flame thrower as "freaky" and purposely avoided it. Even with 30 lives, we couldn't beat it without needing to continue.
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My earliest memory of Contra was playing it or watching it being played with my step-brother. He always referred to the flame thrower as "freaky" and purposely avoided it, which, at the time, I thought was odd, but now, I completely understand. At the time, even the Konami Code which granted 30 lives wasn't enough to beat the game without needing to continue, but I've since become a more seasoned player and can now beat it with the stock lives.
  
 
==Status==
 
==Status==
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Contra - NES - Manual.pdf|Game manual.
 
Contra - NES - Manual.pdf|Game manual.
 
Contra - NES - Manual (Japan).pdf|Game manual (Japan).
 
Contra - NES - Manual (Japan).pdf|Game manual (Japan).
Nintendo Power - 1988-06 - 074-075.jpg|Nintendo Power, July 1988.
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Nintendo Power - 1988-06 - 074-075.jpg|[[Nintendo Power]], July 1988.
 
Nintendo Power - 1988-06 - 076-077.jpg|Nintendo Power, maps.
 
Nintendo Power - 1988-06 - 076-077.jpg|Nintendo Power, maps.
 
Nintendo Power - 1988-06 - 058-059.jpg|Nintendo Power, 30 lives code.
 
Nintendo Power - 1988-06 - 058-059.jpg|Nintendo Power, 30 lives code.
Official Nintendo Player's Guide - 157-158.jpg|Official Nintendo Player's Guide, blurb.
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Official Nintendo Player's Guide - 157-158.jpg|[[The Official Nintendo Player's Guide]], blurb.
 
</gallery>
 
</gallery>
  
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[[Category: Games]]
 
[[Category: Games]]
 
[[Category: Video Games]]
 
[[Category: Video Games]]
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[[Category: Amstrad CPC Games]]
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[[Category: Arcade Games]]
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[[Category: Commodore 64 Games]]
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[[Category: DoJa Games]]
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[[Category: DOS Games]]
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[[Category: MSX Games]]
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[[Category: NES Games]]
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[[Category: ZX Spectrum Games]]
 
[[Category: Action]]
 
[[Category: Action]]
 
[[Category: Run and Gun]]
 
[[Category: Run and Gun]]
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[[Category: Games I've Beaten]]
 
[[Category: Games I've Beaten]]
 
[[Category: Multi-Player]]
 
[[Category: Multi-Player]]
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[[Category: Multi-Player Co-op]]
 
[[Category: Science Fiction]]
 
[[Category: Science Fiction]]
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[[Category: 2-bit Color Graphics]]

Revision as of 15:53, 8 February 2018

North American box art.

Contra, known in Japan as 魂斗羅 [Kontora], on European home computers as Gryzor, and, on European consoles as Probotector, is a run-and-gun action shooter from Konami. The game was originally released in the arcade in 1987, and then ported to various platforms.

My earliest memory of Contra was playing it or watching it being played with my step-brother. He always referred to the flame thrower as "freaky" and purposely avoided it, which, at the time, I thought was odd, but now, I completely understand. At the time, even the Konami Code which granted 30 lives wasn't enough to beat the game without needing to continue, but I've since become a more seasoned player and can now beat it with the stock lives.

Status

I have beat the American and Japanese NES ports several times without needing to continue.

Review

  • Overall: 5/10
  • Best Version: NES

Good

  • The controls are really responsive and intuitive. You have good control over your jumps.
  • Each stage is pretty unique with new enemies, scenery, and music.
  • The game is challenging enough that even after playing for years, you'll still have difficulty beating it.
  • The graphics are pretty good, and using Giger's art style as adapted to Alien was a great idea.
  • Allowing a player who has lost all their lives to steal a life from the remaining player to join in was a great way to keep the fun going for both players (although, it also leads to a lot of ire when you don't want to give up your hard-earned lives),

Bad

  • The game is painfully difficult. Had I encountered this game later in life, I wouldn't have the patience for it. Thankfully there is a 30-lives cheat code which makes victory more possible for an amateur.
  • Only the spray gun, machine gun, and rapid fire are worth getting. Laser and flame thrower are essentially downgrades from the default weapon since they are so difficult to work with.

Ugly

  • Nothing.

Box Art

Documentation

Documentation

Gallery

Links