Difference between revisions of "Dicewars"

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[[Image:Dice Wars - WEB - Title.png|thumb|256x256px|Title screen.]]
 
[[Image:Dice Wars - WEB - Title.png|thumb|256x256px|Title screen.]]
  
'''''Dice Wars''''' is a simple, but fun, strategy video game developed by [[Gamedesign]] and released in [[Flash]] in 2001. The game uses a combat system similar to that of the board game [[Risk]], but on a randomly generated board with 2-8 players. It is a single-player-only game and uses AI opponents.
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'''''Dice Wars''''' is a simple, but fun, strategy video game developed by [[Gamedesign]] and released in [[Flash]] in 2001. The game uses a combat system similar to that of the board game [[Risk]], but on a randomly generated board with 2-8 players. It is a single-player-only game and uses AI opponents. The game was later rewritten in [[JavaScript]] for [[HTML5]].
  
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==Personal==
 
I don't remember how I came across this game, but it was no doubt on one of the various blogs I frequented in the early 2000s. It was either a direct link to this game, or through one of the many other Flash games developed by Gamedesign.
 
I don't remember how I came across this game, but it was no doubt on one of the various blogs I frequented in the early 2000s. It was either a direct link to this game, or through one of the many other Flash games developed by Gamedesign.
  
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==Review==
 
==Review==
 
* '''Overall:''' 4/10
 
* '''Overall:''' 4/10
* '''Best Version:''' Flash
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* '''Best Version:''' HTML5
  
 
{{Spoilers}}
 
{{Spoilers}}
  
 
===Good===
 
===Good===
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* The game is short, but enjoyable. You can crank out a game in about 15 minutes.
 
* The game is attractive looking and the interface is well-designed.
 
* The game is attractive looking and the interface is well-designed.
 
* The rapid-paced animation makes it clear what is going on as you play.
 
* The rapid-paced animation makes it clear what is going on as you play.
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* Due to the randomness of the game, and the increased likelihood of being picked last on the first turn, you will occasionally lose the game before you even get a chance to move when playing with a large number of opponents.
 
* Due to the randomness of the game, and the increased likelihood of being picked last on the first turn, you will occasionally lose the game before you even get a chance to move when playing with a large number of opponents.
 
* The game doesn't evenly distribute the dice at the beginning of the game, usually some of the colors will have fewer dice than the others, and be in worse positions.
 
* The game doesn't evenly distribute the dice at the beginning of the game, usually some of the colors will have fewer dice than the others, and be in worse positions.
* Though it may be confirmation bias, the dice rolls feel like they're weighted against the player. I've had massive leads lost by a long run of low rolls followed by high rolls from my opponents, but I rarely notice such runs in my favor.
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* Although the visual animation is interesting to watch, after you've played several times, it just slows down the process, and it would be nice if there were an option to turn it off.
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* Though it may be [[confirmation bias]], the dice rolls feel like they're weighted against the player. I've had massive leads lost by a long run of low rolls followed by high rolls from my opponents, but I rarely notice such runs in my favor.
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* I wish the player was allowed to pick their color.
  
 
===Ugly===
 
===Ugly===
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==Links==
 
==Links==
* [http://www.gamedesign.jp/flash/dice/dice.html gamedesign.jp/flash/dice/dice.html] - Official.
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{{Link|Official|https://www.gamedesign.jp/games/dicewars}}
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* [http://www.gamedesign.jp/flash/dice/dice.html gamedesign.jp/flash/dice/dice.html] - Original Flash game.
  
  
 
[[Category: Games]]
 
[[Category: Games]]
 
[[Category: Video Games]]
 
[[Category: Video Games]]
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[[Category: 2001 Video Games]]
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[[Category: Video Game Prime Order - Strategy, Adventure, Action]]
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[[Category: Video Game Genre - Strategy]]
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[[Category: Video Game Genre - Turn-Based Strategy]]
 
[[Category: Browser Games]]
 
[[Category: Browser Games]]
 
[[Category: Board Games]]
 
[[Category: Board Games]]
[[Category: Strategy]]
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[[Category: Video Games I've Beaten]]
[[Category: Games I've Beaten]]
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[[Category: Software Distribution Model - Freeware]]

Revision as of 13:20, 27 October 2020

Dice Wars is a simple, but fun, strategy video game developed by Gamedesign and released in Flash in 2001. The game uses a combat system similar to that of the board game Risk, but on a randomly generated board with 2-8 players. It is a single-player-only game and uses AI opponents. The game was later rewritten in JavaScript for HTML5.

Personal

I don't remember how I came across this game, but it was no doubt on one of the various blogs I frequented in the early 2000s. It was either a direct link to this game, or through one of the many other Flash games developed by Gamedesign.

Status

This game is freely available online. I have beaten each opponent count.

Review

  • Overall: 4/10
  • Best Version: HTML5

— This section contains spoilers! —

Good

  • The game is short, but enjoyable. You can crank out a game in about 15 minutes.
  • The game is attractive looking and the interface is well-designed.
  • The rapid-paced animation makes it clear what is going on as you play.
  • At the end of the game, you can watch the history of the entire game as a replay.

Bad

  • After playing the game for a little while you will learn how easy it is to exploit the AI.
  • There are no difficulty settings, so, once you understand how the AI plays, you can pretty much win every time you're given a fair starting position.
  • Rather than write a better AI, the designers have the opponents gang up on you once you control about half the board.
  • Due to the randomness of the game, and the increased likelihood of being picked last on the first turn, you will occasionally lose the game before you even get a chance to move when playing with a large number of opponents.
  • The game doesn't evenly distribute the dice at the beginning of the game, usually some of the colors will have fewer dice than the others, and be in worse positions.
  • Although the visual animation is interesting to watch, after you've played several times, it just slows down the process, and it would be nice if there were an option to turn it off.
  • Though it may be confirmation bias, the dice rolls feel like they're weighted against the player. I've had massive leads lost by a long run of low rolls followed by high rolls from my opponents, but I rarely notice such runs in my favor.
  • I wish the player was allowed to pick their color.

Ugly

  • Nothing.

Media

Links

Link-Official.png