Difference between revisions of "First-person shooter"

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(Created page with "thumb|256x256px|An early FPS with textured graphics, ''[[Wolfenstein 3-D''.]] A '''first-person shooter''' or '''FPS''', is a genre of video game where the...")
 
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[[Image:.png|thumb|256x256px|An early FPS with textured graphics, ''[[Wolfenstein 3-D]]''.]]
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[[Image:Wolfenstein 3-D - DOS - Screenshot - E1M1 Start.png|thumb|256x256px|''[[Wolfenstein 3-D]]'' is one of the first FPSes with free movement and textured graphics.]]
  
 
A '''first-person shooter''' or '''FPS''', is a genre of [[video game]] where the player views the game world through the eyes of their character and is allowed to move about in the three-dimensional game world, and must shoot at opposing targets. Perhaps the earliest first-person shooter was ''[[Maze War]]'' in 1973, which used a tile-based movement system. Free-movement FPSes began in the late 1980s with games like ''[[MIDI Maze]]'', and, in the early-to-mid-1990s FPSes became especially popular, primarily because of [[id Software]] releasing ''[[Wolfenstein 3D]]'' and ''[[Doom]]''.
 
A '''first-person shooter''' or '''FPS''', is a genre of [[video game]] where the player views the game world through the eyes of their character and is allowed to move about in the three-dimensional game world, and must shoot at opposing targets. Perhaps the earliest first-person shooter was ''[[Maze War]]'' in 1973, which used a tile-based movement system. Free-movement FPSes began in the late 1980s with games like ''[[MIDI Maze]]'', and, in the early-to-mid-1990s FPSes became especially popular, primarily because of [[id Software]] releasing ''[[Wolfenstein 3D]]'' and ''[[Doom]]''.

Revision as of 15:08, 13 January 2020

Wolfenstein 3-D is one of the first FPSes with free movement and textured graphics.

A first-person shooter or FPS, is a genre of video game where the player views the game world through the eyes of their character and is allowed to move about in the three-dimensional game world, and must shoot at opposing targets. Perhaps the earliest first-person shooter was Maze War in 1973, which used a tile-based movement system. Free-movement FPSes began in the late 1980s with games like MIDI Maze, and, in the early-to-mid-1990s FPSes became especially popular, primarily because of id Software releasing Wolfenstein 3D and Doom.

The term "first-person shooter" wasn't used until well after the released of Doom, but the name is now retroactively applied to previous games. There are several games which has aspects of the genre, but are given a distinct genre due to their content. Rail shooters and ligh gun games both shooters which frequently use a first-person perspective, but the inability of the player to freely move around in the game world presents a sizable enough change in content to warrant a different genre. Combat flight simulators also involve shooting in the first-person, but their movement system is so different they too are viewed as a unique genre.

I was a huge fan of early first-person shooters, in the early-to-mid-1990s, but I became bored with the genre. It wasn't until the mid-2000s, when I began playing Half-Life, that my interest in them was rekindled.

Games

These are the first-person shooters that are important to me. For the complete list, see the category.

Title Released Notes
Borderlands 2009-10-20 Sci-fi RPG elements.
Borderlands 2 2012-09-18
Doom 1993-12-10
Doom II: Hell On Earth 1994-10-10
Wolfenstein 3-D 1992-05-05 The first free-movement FPS I played.
Half-Life 1998-11-19
Half-Life 2 2004-11-16
Half-Life 2: Episode One 2006-06-01
Half-Life 2: Episode Two 2007-10-10
Left 4 Dead 2 2009-11-17 Zombie theme.
Magic Carpet 1994-??-?? Middle Eastern setting.
Magic Carpet 2: The Netherworlds 1995-??-??
Portal 2007-10-10 Puzzle-based FPS.
Portal 2 2011-04-19

Links

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