Difference between revisions of "Hugo's House of Horrors"

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[[Image:Hugo's House of Horrors - DOS - USA.jpg|thumb|256x256px|A later release cover.]]
 
[[Image:Hugo's House of Horrors - DOS - USA.jpg|thumb|256x256px|A later release cover.]]
  
'''''Hugo's House of Horrors''''' is an adventure puzzle game designed by [[David P. Gray]] and released for [[MS-DOS]] in 1990 and later ported to [[Windows]]. It uses a game engine similar to those used by [[Sierra On-Line]] years earlier. It is the first game in the [[Hugo (Universe)|Hugo series]] of games and followed by by [[Hugo II: Whodunit?]]. The story is rather typical: the girlfriend of Hugo has been kidnapped and taken into a mansion. The game uses a haunted house theme with various Halloween and horror movie tropes.
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'''''Hugo's House of Horrors''''' is an adventure puzzle game designed by [[David P. Gray]] and released for [[MS-DOS]] on 1990-01-01 and later ported to [[Windows]]. It uses a game engine similar to those used by [[Sierra On-Line]] years earlier. It is the first game in the [[Hugo (Universe)|Hugo series]] of games and followed by by [[Hugo II: Whodunit?]]. The story is rather typical: the girlfriend of Hugo has been kidnapped and taken into a mansion. The game uses a haunted house theme with various Halloween and horror movie tropes.
  
 
David Gray began programming Hugo's House of Horrors in 1989 writing in [[Quick C]], and drawing graphics in [[Z-Soft Paint]].
 
David Gray began programming Hugo's House of Horrors in 1989 writing in [[Quick C]], and drawing graphics in [[Z-Soft Paint]].

Revision as of 09:46, 26 June 2018

A later release cover.

Hugo's House of Horrors is an adventure puzzle game designed by David P. Gray and released for MS-DOS on 1990-01-01 and later ported to Windows. It uses a game engine similar to those used by Sierra On-Line years earlier. It is the first game in the Hugo series of games and followed by by Hugo II: Whodunit?. The story is rather typical: the girlfriend of Hugo has been kidnapped and taken into a mansion. The game uses a haunted house theme with various Halloween and horror movie tropes.

David Gray began programming Hugo's House of Horrors in 1989 writing in Quick C, and drawing graphics in Z-Soft Paint.

I believe my mother got me this game at a shareware game swap. I played the game so much that I not only beat it, but ended up writing a hand-written walk-though, full script, and documented various game bugs.

Status

I do not own the game, but I have beaten the game with a full score, without hints.

Review

  • Overall: 3/10
  • Best Version: DOS

Good

Bad

  • The artwork and sound was very dated (King's Quest V came out the same year!).
  • The story is lacking, and the theme is tired.
  • The game is too short.
  • There are a couple bugs in the game that can be exploited.

Ugly

  • Nothing really.

Media

Maps

Videos

Download

This is the latest shareware version of Hugo's House of Horrors. You can still buy the game from the author.

Links