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Jaguar console with a controller.

The Jaguar is a fifth-generation video game console developed by Flare Technology and sold by Atari on 1993-11-23. It was billed as the first 64-bit console, but actually used two 32-bit processors with a 64-bit bus. The Jaguar, like the Lynx, and the unreleased Panther, was named after a large cat.

The console could not live up to the hype, and the multi-chip architecture was difficult to work with, Atari failed to attract third-party developers so few games were made, and the console essentially caused a second bankruptcy for Atari. The console was discontinued in 1996 without selling even 250,000 units. Atari was bought out by a holding company and its properties were eventually bought by Hasbro Interactive in 1998. Hasbro released publishing rights to the Jaguar to the public domain, but few companies took advantage.


I remember being at my friend Rob's house when he was reading from a video game magazine and mentioned that Atari was working on a new console. Since most of my memories of the company were of the Atari 2600, I thought it was hilarious. Atari was a fossil in my mind, and, when my friend told me it was going to be a 64-bit system, I didn't believe it. The 16-bit SNES had just come out, and there was no way a dinosaur like Atari would be able to eclipse all of video game technology so effortlessly. When I saw a photo of the Jaguar's bulky controller I couldn't help but laugh. Needless to say, we had no desire to buy a Jaguar, and nobody else I knew did either. I don't remember even seeing anything else about the platform until probably 15 years later when I started seeing emulators and ROMs for it.


I've never owned or even played a Jaguar, though I've played a couple games through emulators.


See all Jaguar Games.

There are no games for the Jaguar that are important to me.


I don't know enough about the console to write a proper review, but I do know that the system was difficult to develop games for which resulted in a very limited library, and, despite the touted 64-bit hardware, the PC games ported to it usually looked and played better on the PC.


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