Difference between revisions of "Kemco"

From TheAlmightyGuru
Jump to: navigation, search
(Created page with "thumb|256x256px|Kemco's logo. '''Kotobuki Solution Co., Ltd.''', better known by its brand '''Kemco''', is a Japanese video game company founded or...")
 
Line 1: Line 1:
 
[[Image:Kemco - Logo.svg|thumb|256x256px|Kemco's logo.]]
 
[[Image:Kemco - Logo.svg|thumb|256x256px|Kemco's logo.]]
  
'''Kotobuki Solution Co., Ltd.''', better known by its brand '''Kemco''', is a Japanese video game company founded originally as '''Kotobuki System Co., Ltd.''' in 1984 as a division of Kotobuki Engineering & Manufacturing Co., Ltd. The were founded specifically to develop games on the [[Famicom]], and branched out to the [[Game Boy]] and [[Super Famicom]] as they became available and remained almost exclusively tied to [[Nintendo]] consoles until the early 2000s. Kemco published in the USA under the name Kemco▲Seika from 1989 to 1993 before dropping Seika and becoming simply Kemco USA. In 2007, they dissolved Kemco USA and have since handled the operations of all external regions from their headquarters in Kure, Hiroshima.
+
'''Kotobuki Solution Co., Ltd.''', better known by its brand '''Kemco''', is a Japanese video game company founded originally as '''Kotobuki System Co., Ltd.''' in 1984 as a division of Kotobuki Engineering & Manufacturing Co., Ltd. The division was founded specifically to develop games for the [[Famicom]], and it branched out to the [[Game Boy]], [[Super Famicom]], and [[Nintendo 64]] as the platforms became available. Kemco and remained almost exclusively tied to [[Nintendo]] consoles until the early 2000s. Kemco published in the USA under the name Kemco▲Seika from 1989 to 1993 before dropping Seika and becoming simply Kemco USA. In 2007, they dissolved Kemco USA and have since handled the operations of all external regions from their headquarters in Kure, Hiroshima.
  
 
I knew of the Kemco brand after I started buying the [[Nintendo Entertainment System|NES]] ports of the three [[ICOM Simulations]] puzzle adventures: ''[[Déjà Vu: A Nightmare Comes True!!]]'', ''[[Uninvited]]'', and ''[[Shadowgate]]''. I had seen a couple other games bearing the Kemco brand, however, when I was really following the releases of new video games back in the 1980s and early 1990s, Kemco was only distributing a fraction of its catalog in the USA, so I missed out on a lot of their games. It was only after emulation became possible that I started learning just how many games they had created which I had missed, but a lot of it isn't that impressive in retrospect.
 
I knew of the Kemco brand after I started buying the [[Nintendo Entertainment System|NES]] ports of the three [[ICOM Simulations]] puzzle adventures: ''[[Déjà Vu: A Nightmare Comes True!!]]'', ''[[Uninvited]]'', and ''[[Shadowgate]]''. I had seen a couple other games bearing the Kemco brand, however, when I was really following the releases of new video games back in the 1980s and early 1990s, Kemco was only distributing a fraction of its catalog in the USA, so I missed out on a lot of their games. It was only after emulation became possible that I started learning just how many games they had created which I had missed, but a lot of it isn't that impressive in retrospect.

Revision as of 13:33, 26 August 2019

Kemco's logo.

Kotobuki Solution Co., Ltd., better known by its brand Kemco, is a Japanese video game company founded originally as Kotobuki System Co., Ltd. in 1984 as a division of Kotobuki Engineering & Manufacturing Co., Ltd. The division was founded specifically to develop games for the Famicom, and it branched out to the Game Boy, Super Famicom, and Nintendo 64 as the platforms became available. Kemco and remained almost exclusively tied to Nintendo consoles until the early 2000s. Kemco published in the USA under the name Kemco▲Seika from 1989 to 1993 before dropping Seika and becoming simply Kemco USA. In 2007, they dissolved Kemco USA and have since handled the operations of all external regions from their headquarters in Kure, Hiroshima.

I knew of the Kemco brand after I started buying the NES ports of the three ICOM Simulations puzzle adventures: Déjà Vu: A Nightmare Comes True!!, Uninvited, and Shadowgate. I had seen a couple other games bearing the Kemco brand, however, when I was really following the releases of new video games back in the 1980s and early 1990s, Kemco was only distributing a fraction of its catalog in the USA, so I missed out on a lot of their games. It was only after emulation became possible that I started learning just how many games they had created which I had missed, but a lot of it isn't that impressive in retrospect.

Games

Here are some of the games Kemco released that are important to me.

Nintendo Entertainment System

Staff

These are people who worked at Kemco whose work I appreciate.

Links

Link-Wikipedia.png  Link-MobyGames.png  Link-Official.png