Difference between revisions of "Marble Madness"

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===Bad===
 
===Bad===
* With only six short courses, the entire game can be beaten by an expert player in about 4 minutes!
+
* With only six short courses, the entire game can be beaten by an expert player in about 4 minutes! I understand this is expected for arcade machines, but I would prefer if the home versions created more levels that were easier.
 
* Although there are a couple sections of the game where there are multiple paths and expert control allows for shortcuts, most of the game relies on following a very strict path.
 
* Although there are a couple sections of the game where there are multiple paths and expert control allows for shortcuts, most of the game relies on following a very strict path.
  
 
===Ugly===
 
===Ugly===
 
* The game is far too hard to beat with the allotted time.
 
* The game is far too hard to beat with the allotted time.
* Despite the intricacies, the game is terribly repetitive. Due to it's shortness and high difficulty level, most new players will see a game over on level 2 and require a lot of refinement to reach the later levels where they're just playing the same thing over and over again. It's really boring.
+
* Despite the intricacies, the game is terribly repetitive. Due to its shortness and high difficulty level, most new players will see a game over on level 2 and require a lot of refinement to reach the later levels where they're just playing the same thing over and over again. It's really boring.
  
 
==Media==
 
==Media==
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Marble Madness - MD - Europe.jpg|The same art was used for the European Mega Drive releases, only cropped tighter and with a different placement of the logo.
 
Marble Madness - MD - Europe.jpg|The same art was used for the European Mega Drive releases, only cropped tighter and with a different placement of the logo.
 
Marble Madness - PC98 - Japan.jpg|The Japanese PC-9800 box uses a photograph of marbles with a sculpted muncher. It's certainly cute.
 
Marble Madness - PC98 - Japan.jpg|The Japanese PC-9800 box uses a photograph of marbles with a sculpted muncher. It's certainly cute.
Marble Madness - GBC - USA.jpg|This especially dull box was used for only the Game Boy Color port.
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Marble Madness - GBC - USA.jpg|This rather dull box was used for only the Game Boy Color port.
Marble Madness - ARC - USA - Flyer.jpg|Arcade flyer.
 
 
</gallery>
 
</gallery>
  
 
===Documentation===
 
===Documentation===
 
<gallery>
 
<gallery>
 
+
Marble Madness - ARC - USA - Manual - Operator's Manual.pdf|Arcade operator's manual.
 +
Marble Madness - ARC - USA - Manual - Schematic Package.pdf|Arcade schematic package manual.
 +
Marble Madness - ARC - USA - Manual - Self Test.pdf|Arcade self test manual.
 +
Marble Madness - MD - Japan - Manual.pdf|Mega Drive Japanese manual.
 +
Marble Madness - GEN - USA - Manual.pdf|US Genesis manual.
 +
Marble Madness - GG - USA - Manual.pdf|US Game Gear manual.
 +
Marble Madness - NES - USA - Manual.pdf|US NES manual.
 +
Marble Madness - ARC - USA - Flyer.jpg|Arcade flyer.
 +
Electronic Arts - Marble Madness Ad - 1986-Q4.jpg|Electronic Arts advertisement.
 +
Milton Bradley - NES Ad - 1991-Q4 - Germany.jpg|Milton Bradley advertisement - Germany.
 +
Mindscape - Game Boy Ad - 1991-Q4.png|Mindscape Game Boy advertisement.
 
</gallery>
 
</gallery>
  
 
===Maps===
 
===Maps===
 
<gallery>
 
<gallery>
 
+
Marble Madness - ARC - USA - Maps.png|Arcade - All maps (not pixel perfect).
 +
Marble Madness - GEN - USA - Practice Race.png|Genesis - Practice Race.
 +
Marble Madness - GEN - USA - Beginner Race.png|Genesis - Beginner Race.
 +
Marble Madness - GEN - USA - Intermediate Race.png|Genesis - Intermediate Race.
 +
Marble Madness - GEN - USA - Aerial Race.png|Genesis - Aerial Race.
 +
Marble Madness - GEN - USA - Silly Race.png|Genesis - Silly Race.
 +
Marble Madness - GEN - USA - Ultimate Race.png|Genesis - Ultimate Race.
 +
Marble Madness - MS - USA - Practice Race.png|Master System - Practice Race.
 +
Marble Madness - MS - USA - Beginner Race.png|Master System - Beginner Race.
 +
Marble Madness - MS - USA - Intermediate Race.png|Master System - Intermediate Race.
 +
Marble Madness - MS - USA - Aerial Race.png|Master System - Aerial Race.
 +
Marble Madness - MS - USA - Silly Race.png|Master System - Silly Race.
 +
Marble Madness - MS - USA - Ultimate Race.png|Master System - Ultimate Race.
 +
Marble Madness - NES - USA - Practice Race.png|NES - Practice Race.
 +
Marble Madness - NES - USA - Beginner Race.png|NES - Beginner Race.
 +
Marble Madness - NES - USA - Intermediate Race.png|NES - Intermediate Race.
 +
Marble Madness - NES - USA - Aerial Race.png|NES - Aerial Race.
 +
Marble Madness - NES - USA - Silly Race.png|NES - Silly Race.
 +
Marble Madness - NES - USA - Ultimate Race.png|NES - Ultimate Race.
 
</gallery>
 
</gallery>
  
 
===Videos===
 
===Videos===
{{#ev:youtube|Nfa2etJ84_8|256|inline|Longplay, Amiga.|frame}}
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{{YouTube|Nfa2etJ84_8|Longplay, Amiga.}}
{{#ev:youtube|XzlA1JTPMto|256|inline|Longplay, Arcade.|frame}}
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{{YouTube|XzlA1JTPMto|Longplay, Arcade.}}
{{#ev:youtube|-9tb20fZ1iQ|256|inline|Longplay, Atari ST.|frame}}
+
{{YouTube|-9tb20fZ1iQ|Longplay, Atari ST.}}
{{#ev:youtube|uhTHIZfP2FY|256|inline|Longplay, Commodore 64.|frame}}
+
{{YouTube|uhTHIZfP2FY|Longplay, Commodore 64.}}
{{#ev:youtube|rLw0vccvpeA|256|inline|Longplay, Game Boy.|frame}}
+
{{YouTube|rLw0vccvpeA|Longplay, Game Boy.}}
{{#ev:youtube|Zm3kDvzw_v8|256|inline|Longplay, Game Boy Color.|frame}}
+
{{YouTube|Zm3kDvzw_v8|Longplay, Game Boy Color.}}
{{#ev:youtube|h1T1Si20KuU|256|inline|Longplay, Game Gear.|frame}}
+
{{YouTube|h1T1Si20KuU|Longplay, Game Gear.}}
{{#ev:youtube|Ef8YXB_Qe7I|256|inline|Longplay, Genesis.|frame}}
+
{{YouTube|Ef8YXB_Qe7I|Longplay, Genesis.}}
{{#ev:youtube|hAsMBJbITyM|256|inline|Longplay, Master System.|frame}}
+
{{YouTube|hAsMBJbITyM|Longplay, Master System.}}
{{#ev:youtube|CvlbZwoWMgA|256|inline|Longplay, NES.|frame}}
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{{YouTube|CvlbZwoWMgA|Longplay, NES.}}
{{#ev:youtube|e-ee1x4Mnok|256|inline|Longplay, PC Booter.|frame}}
+
{{YouTube|-ehaYfwwWjY|Longplay, NES - 2 player.}}
{{#ev:youtube|jJ1cAj4Qcjg|256|inline|Game play, Apple II.|frame}}
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{{YouTube|e-ee1x4Mnok|Longplay, PC Booter.}}
{{#ev:youtube|nKMHXIIgsCY|256|inline|Game play, Apple IIgs.|frame}}
+
{{YouTube|jJ1cAj4Qcjg|Game play, Apple II.}}
{{#ev:youtube|d7aKVYfw94w|256|inline|Game play, FM Towns.|frame}}
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{{YouTube|nKMHXIIgsCY|Game play, Apple IIgs.}}
{{#ev:youtube|cFl1QwjVf3E|256|inline|Game play, Game Boy Advance.|frame}}
+
{{YouTube|d7aKVYfw94w|Game play, FM Towns.}}
{{#ev:youtube|cRxoySlOI8E|256|inline|Game play, PC-9800.|frame}}
+
{{YouTube|cFl1QwjVf3E|Game play, Game Boy Advance.}}
{{#ev:youtube|O4N7A3ijUnA|256|inline|Game play, Sharp X68000.|frame}}
+
{{YouTube|cRxoySlOI8E|Game play, PC-9800.}}
 +
{{YouTube|O4N7A3ijUnA|Game play, Sharp X68000.}}
  
 
==Titles==
 
==Titles==
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{{Link|StrategyWiki|https://strategywiki.org/wiki/Marble_Madness}}
 
{{Link|StrategyWiki|https://strategywiki.org/wiki/Marble_Madness}}
 
{{Link|VGMPF|2=http://www.vgmpf.com/Wiki/index.php?title=Marble_Madness}}
 
{{Link|VGMPF|2=http://www.vgmpf.com/Wiki/index.php?title=Marble_Madness}}
{{Link|NESHacker|2=http://www.romdetectives.com/Wiki/index.php?title=Marble_Madness}}
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{{Link|ROMDetectives|2=http://www.romdetectives.com/Wiki/index.php?title=Marble_Madness_(NES)}}
 
{{Link|TCRF|https://tcrf.net/Category:Marble_Madness_series}}
 
{{Link|TCRF|https://tcrf.net/Category:Marble_Madness_series}}
 
{{Link|TVTropes|https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/MarbleMadness}}
 
{{Link|TVTropes|https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/MarbleMadness}}
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[[Category: Monochrome Graphics]]
 
[[Category: Monochrome Graphics]]
 
[[Category: Video Games That Fail the Bechdel Test]]
 
[[Category: Video Games That Fail the Bechdel Test]]
 +
[[Category: Video Games I Haven't Beaten]]

Revision as of 17:54, 13 January 2022

North American arcade cabinet.

Marble Madness is an action video game where you must guide a marble down a dangerous course to a goal at the bottom while avoiding hazards and not falling off the track. The game was developed and published by Atari Games and first released in the Arcade in 1984, and then ported to about 20 different platforms. This is the first game in the Marble Madness series. The arcade game used a large rotating ball for a controller which gave fairly precise control over the marble's speed and direction, but was lost on most ports.

The game saw a lot of technical firsts for the arcade. It was the first published arcade game written in the C programming language, the first to feature stereo sound (by using two mono sound boards), and the first to use the Atari System 1 hardware.

Personal

Being a fan of toys like marble runs, I was immediately attracted to this game. I presume I saw it in a magazine before buying it, but I did buy it new in stores. However, when I began playing it at home, I discovered that the game wasn't all that interesting and very repetitive. I never got that great at it, and, even at my best, I could only reach level 5.

Status

I own this game on the NES, but I have not beaten it.

Review

Video Game Review Icon - Enjoyment.png Video Game Review Icon - Control.png Video Game Review Icon - Appearance.png Video Game Review Icon - Sound.png Video Game Review Icon - Replayability.png
4 6 6 6 2

Best Version: Arcade

— This section contains spoilers! —

Good

  • Using a ball controller was a great way to allow for precise control over your marble, and a nice gimmick.
  • The game's graphics, drawn by Sam Comstock, looked amazing in 1984, and stand up well to this day. The heavy shadow makes the game look surreal.
  • Hal Canon composed some unique and enjoyable music for the game. The every increasing tempo of the Silly Race was interesting indeed.
  • The game's design, by Mark Cerny, has some pretty creative aspects to it like the acid puddles and marble munches, and I like the Rube Goldberg style mechanics of the levels. I also like the little broom that cleans up a shattered marble.

Bad

  • With only six short courses, the entire game can be beaten by an expert player in about 4 minutes! I understand this is expected for arcade machines, but I would prefer if the home versions created more levels that were easier.
  • Although there are a couple sections of the game where there are multiple paths and expert control allows for shortcuts, most of the game relies on following a very strict path.

Ugly

  • The game is far too hard to beat with the allotted time.
  • Despite the intricacies, the game is terribly repetitive. Due to its shortness and high difficulty level, most new players will see a game over on level 2 and require a lot of refinement to reach the later levels where they're just playing the same thing over and over again. It's really boring.

Media

Box Art

Documentation

Maps

Videos

Longplay, Amiga.
Longplay, Arcade.
Longplay, Atari ST.
Longplay, Commodore 64.
Longplay, Game Boy.
Longplay, Game Boy Color.
Longplay, Game Gear.
Longplay, Genesis.
Longplay, Master System.
Longplay, NES.
Longplay, NES - 2 player.
Longplay, PC Booter.
Game play, Apple II.
Game play, Apple IIgs.
Game play, FM Towns.
Game play, Game Boy Advance.
Game play, PC-9800.
Game play, Sharp X68000.

Titles

Language Native Transliteration Translation
English Marble Madness
Japanese マーブルマッドネス Maburu Maddonesu Marble Madness

Links

Link-MobyGames.png  Link-Wikipedia.png  Link-StrategyWiki.png  Link-VGMPF.png  Link-ROMDetectives.png  Link-TCRF.png  Link-TVTropes.png