The Master System, originally released in Japan as the マークIII [Maku III], Mark III, is a video game console developed by Sega and first released in Japan on 1985-10-20, and, after a slight redesign, sold in the USA in September of 1986. Although the system didn't do well in Japan or the USA, it sold very well in Europe and Brazil. Each of the permutations of the console used a Z80A CPU.
I never owned a Master System, and I only played it once around 1988, after going over to a friend's house after school. My family owned an NES, but he had a Master System. The only game I remember playing was Wonder Boy. Later, a different friend who owned a Genesis had a collection of Master System games, but didn't have the adapter to play them, so I only got to look at the box and cartridge art. I didn't play a game on the console again until about 15 years later when Master System emulation became popular.
- See all Master System Games.
I didn't play the Master System enough to develop strong feelings for any of the games.
- This was the first platform to release games for the Phantasy Star and Alex Kidd series.
- The console was backward-compatible with the SG-1000. Although, this wasn't much, as the console had few games, and even fewer good games.
- Sega couldn't attract very many third party developers, so the platform never really developed a large catalog of games. This was primarily due to Nintendo's anti-competition policy at the time.
- Despite being released two years after the NES, and being technically superior, NES games released around the game time looked better on the NES.
- Pause is not on the controller, but on the console itself, which is really annoying, especially if you're playing a game that requires fast reflexes.
Toys "R" Us ad with an NES.