Difference between revisions of "Master of Magic"
Line 2: | Line 2: | ||
==Review== | ==Review== | ||
+ | Overall: 6/10 | ||
+ | |||
===Good=== | ===Good=== | ||
* You can customize your character's starting magic affiliation and spell abilities. | * You can customize your character's starting magic affiliation and spell abilities. | ||
Line 13: | Line 15: | ||
** Casters will often cast spells that don't help at all, like create mud on units behind walls. | ** Casters will often cast spells that don't help at all, like create mud on units behind walls. | ||
** Casters will cast non-stacking enchantments on units that already have them. | ** Casters will cast non-stacking enchantments on units that already have them. | ||
− | * Heroes and champions are cool, but even at their highest levels and when fully | + | * Heroes and champions are cool, but even at their highest levels and when fully equipped, they're often out-classed by powerful regular units. |
* The interface is well designed, but it's speed is a little clunky. | * The interface is well designed, but it's speed is a little clunky. | ||
===Ugly=== | ===Ugly=== | ||
* Nothing really. | * Nothing really. | ||
− | |||
==Links== | ==Links== | ||
* [https://en.wikipedia.org/wiki/Master_of_Magic en.wikipedia.org/wiki/Master_of_Magic] - Wikipedia. | * [https://en.wikipedia.org/wiki/Master_of_Magic en.wikipedia.org/wiki/Master_of_Magic] - Wikipedia. | ||
+ | |||
[[Category: Game]] | [[Category: Game]] |
Revision as of 18:02, 25 January 2017
Master of Magic can be summed up as Civilization with a high-fantasy theme. The overworld exploration takes place in a square grid, while combat takes place in an isometric grid.
Review
Overall: 6/10
Good
- You can customize your character's starting magic affiliation and spell abilities.
- The music, while pretty lo-fi, makes a very fine backdrop.
- There is a very wide assortment of different units, races, and spells to keep things exciting.
- You can recruit heroes who go up levels and can carry artifacts.
Bad
- The AI has some pretty big flaws.
- They build ships in tiny ponds.
- Casters will often cast spells that don't help at all, like create mud on units behind walls.
- Casters will cast non-stacking enchantments on units that already have them.
- Heroes and champions are cool, but even at their highest levels and when fully equipped, they're often out-classed by powerful regular units.
- The interface is well designed, but it's speed is a little clunky.
Ugly
- Nothing really.
Links
- en.wikipedia.org/wiki/Master_of_Magic - Wikipedia.