Difference between revisions of "Mega Man"

From TheAlmightyGuru
Jump to: navigation, search
(Documentation)
(34 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
[[Image:Mega Man - NES - USA.jpg|thumb|256x256px|North American box art.]]
 
[[Image:Mega Man - NES - USA.jpg|thumb|256x256px|North American box art.]]
  
'''''Mega Man''''' is an action platformer made by [[Capcom]], released for the [[NES]] in 1987, and the the first game in the [[Mega Man (Universe)|Mega Man series]]. In the game's story, Dr. Wright built several humanoid robots to help humans with various difficult tasks, but his assistant, Dr. Wily, reprogrammed the robots to try to take over the world. You play on of Dr. Wright's Wily's first robots, Rock, who must stop Dr. Wily by first defeating the six robots he stole.
+
'''''Mega Man''''' is an action platformer made by [[Capcom]], released for the [[NES]] on 1987-12-17, and the the first game in the [[Mega Man (universe)|''Mega Man'' series]]. In the game's story, Dr. Wright built several humanoid robots to help humans with various difficult tasks, but his assistant, Dr. Wily, reprogrammed the robots to try to take over the world. You play one of Dr. Wright's first robots, Rock, a simple house robot who has been altered to become a powerful war machine to stop Dr. Wily by first defeating the six robots he stole.
  
Since Mega Man didn't sell nearly as well as the second game, I didn't play it until after I had played [[Mega Man II]]. I found it to be a less impressive than the sequel, but still enjoyed it. When I tried to beat it in earnest, I got to the Yellow Devil and couldn't defeat it. I'm aware of the trick with Elecman's weapon, but I don't count that.
+
==Personal==
 +
Since ''Mega Man'' didn't sell nearly as well as the second game, I didn't play it until after I had played ''[[Mega Man II]]''. I found it to be a less impressive than the sequel, but still enjoyed it. When I tried to beat it in earnest, I got to the Yellow Devil and couldn't defeat it. I'm aware of the trick with Elecman's weapon, but I don't count that.
  
 
==Status==
 
==Status==
Line 11: Line 12:
 
* '''Overall:''' 5/10
 
* '''Overall:''' 5/10
 
* '''Best Version:''' NES
 
* '''Best Version:''' NES
 +
 +
{{Spoilers}}
  
 
===Good===
 
===Good===
 
* The game has decent graphics, good music, a pretty solid design.
 
* The game has decent graphics, good music, a pretty solid design.
 
* The idea of stealing your opponent's powers is a fantastic idea.
 
* The idea of stealing your opponent's powers is a fantastic idea.
 +
* [[Manami Matsumae]] composed a wonderful soundtrack for the game.
  
 
===Bad===
 
===Bad===
 
* The disappearing blocks are really obnoxious.
 
* The disappearing blocks are really obnoxious.
 
* The dropping platforms in Gutsman's stage are a bit too annoying.
 
* The dropping platforms in Gutsman's stage are a bit too annoying.
* The Yellow Devil boss is painfully difficult.
+
* The Yellow Devil boss is painfully difficult and effectively requires the player to die several times before his pattern can be memorized.
 
* The Dr. Wily stages are pretty lazily designed, although, this may have been a ROM limitation.
 
* The Dr. Wily stages are pretty lazily designed, although, this may have been a ROM limitation.
  
Line 25: Line 29:
 
* Nothing.
 
* Nothing.
  
==Box Art==
+
==Media==
 +
===Box Art===
 
<gallery>
 
<gallery>
Mega Man - NES - Japan.jpg|The original Japanese release uses a cartoon style that perfectly matches the feel of the game and includes the bosses and various enemies. My favorite by far.
+
Mega Man - NES - Japan.jpg|The original Japanese release uses a cartoon style that perfectly matches the feel of the game with the bosses ganging up on Rock. My favorite by far.
 
Mega Man - NES - USA.jpg|The US box art is just awful. It features a highly-deformed yellow Mega Man holding a pistol as buildings explode in the background.
 
Mega Man - NES - USA.jpg|The US box art is just awful. It features a highly-deformed yellow Mega Man holding a pistol as buildings explode in the background.
 
Mega Man - NES - EU.jpg|The European box art is pretty decent. Mega Man looks kind of like a Asian boy, but at least he's blue and has a cannon for an arm.
 
Mega Man - NES - EU.jpg|The European box art is pretty decent. Mega Man looks kind of like a Asian boy, but at least he's blue and has a cannon for an arm.
 
</gallery>
 
</gallery>
  
==Documentation==
+
===Documentation===
 
<gallery>
 
<gallery>
 
Mega Man - NES - Manual.pdf|Game manual.
 
Mega Man - NES - Manual.pdf|Game manual.
Official Nintendo Player's Guide - 143.jpg|Official Nintendo Player's Guide, blurb.
+
Mega Man - NES - EU - Full Art.jpg|Full European cover art.
 +
Nintendo Power - 1989-01 - 052-053.jpg|''[[Nintendo Power]]'', 1989-01 - Classified Information.
 +
Official Nintendo Player's Guide - 143.jpg|[[The Official Nintendo Player's Guide]], blurb.
 +
Mega Man - NES - Ad.jpg|Advertisement.
 
</gallery>
 
</gallery>
  
==Maps==
+
===Maps===
 
<gallery>
 
<gallery>
 
Mega Man - NES - Map - Bombman.png|Bombman.
 
Mega Man - NES - Map - Bombman.png|Bombman.
 
Mega Man - NES - Map - Cutman.png|Cutman.
 
Mega Man - NES - Map - Cutman.png|Cutman.
Mega Man - NES - Map - Elecman.png|Elecbman.
+
Mega Man - NES - Map - Elecman.png|Elecman.
 
Mega Man - NES - Map - Fireman.png|Fireman.
 
Mega Man - NES - Map - Fireman.png|Fireman.
Mega Man - NES - Map - Gutsman.png|Iceman.
+
Mega Man - NES - Map - Gutsman.png|Gutsman.
 
Mega Man - NES - Map - Iceman.png|Iceman.
 
Mega Man - NES - Map - Iceman.png|Iceman.
 
Mega Man - NES - Map - Dr. Wily 1.png|Dr. Wily, stage 1.
 
Mega Man - NES - Map - Dr. Wily 1.png|Dr. Wily, stage 1.
Line 51: Line 59:
 
Mega Man - NES - Map - Dr. Wily 4.png|Dr. Wily, stage 4.
 
Mega Man - NES - Map - Dr. Wily 4.png|Dr. Wily, stage 4.
 
</gallery>
 
</gallery>
 +
 +
===Fan Art===
 +
<gallery>
 +
Mega Man - NES - Fan Art - Ohmonah - Power Busta!!.jpg|Fan art by Ohmonah.
 +
</gallery>
 +
 +
===Videos===
 +
{{#ev:youtube|yIXyTvPIOek|256|inline|Review, NES Works.|frame}}
 +
{{#ev:youtube|vdqJgCLVR2Q|256|inline|Glitchfest.|frame}}
 +
{{#ev:youtube|2sKcjUjbPr4|256|inline|Longplay.|frame}}
 +
 +
==Credits==
 +
{| class="wikitable"
 +
! Role !! Staff
 +
|-
 +
| Planner || [[Akira Kitamura]] (A.K.)
 +
|-
 +
| Programmer || [[Nobuyuki Matsushima]] (H.M.D.)
 +
|-
 +
| Character Designers || [[Yasuaki Kishimoto]] (Yasukichi), [[Naoya Tomita]] (Tom Pon), [[Keiji Inafune]] (Inafking), [[Akira Kitamura]] (A.K.)
 +
|-
 +
| Music and Sound Effects || [[Manami Matsumae]] (Chanchacorin Manami)
 +
|-
 +
| Audio Programmer || [[Yoshihiro Sakaguchi]] (Yuukichan's Papa)
 +
|}
 +
 +
==Titles==
 +
{| class="wikitable"
 +
! Language !! Native !! Transliteration !! Translation
 +
|-
 +
| English || Mega Man || ||
 +
|-
 +
| Japanese || ロックマン || Rokkuman || Rockman
 +
|}
  
 
==Links==
 
==Links==
* [http://www.mobygames.com/game/mega-man- mobygames.com/game/mega-man-] - MobyGames.
+
{{Link|MobyGames|http://www.mobygames.com/game/mega-man-}}
* [https://en.wikipedia.org/wiki/Mega_Man_(video_game) en.wikipedia.org/wiki/Mega_Man_(video_game)] - Wikipedia.
+
{{Link|Wikipedia|https://en.wikipedia.org/wiki/Mega_Man_(video_game)}}
* [http://www.vgmpf.com/Wiki/index.php/Mega_Man_(NES) vgmpf.com/Wiki/index.php/Mega_Man_(NES)] - Music.
+
{{Link|VGMPF|http://www.vgmpf.com/Wiki/index.php/Mega_Man_(NES)}}
* [http://thealmightyguru.com/Games/Hacking/Wiki/index.php/Mega_Man thealmightyguru.com/Games/Hacking/Wiki/index.php/Mega_Man] - NES Hacker Database.
+
{{Link|NESHacker|http://thealmightyguru.com/Games/Hacking/Wiki/index.php/Mega_Man}}
 +
{{Link|TCRF|https://tcrf.net/Mega_Man_(NES)}}
  
  
 
[[Category: Games]]
 
[[Category: Games]]
 
[[Category: Video Games]]
 
[[Category: Video Games]]
 +
[[Category: 1987 Video Games]]
 +
[[Category: Video Game Prime Order - Action, Adventure, Strategy]]
 +
[[Category: Video Game Genre - Platformer]]
 +
[[Category: Video Game Genre - Platform Shooter]]
 +
[[Category: Video Game Genre - Shooter]]
 +
[[Category: Game Mechanic - Boss Rush]]
 +
[[Category: BREW Games]]
 +
[[Category: DoJa Games]]
 +
[[Category: NES Games]]
 
[[Category: Action]]
 
[[Category: Action]]
[[Category: Platformer]]
+
[[Category: Science Fiction]]
[[Category: Run and Gun]]
+
[[Category: Video Games I Haven't Beaten]]

Revision as of 22:02, 15 August 2020

North American box art.

Mega Man is an action platformer made by Capcom, released for the NES on 1987-12-17, and the the first game in the Mega Man series. In the game's story, Dr. Wright built several humanoid robots to help humans with various difficult tasks, but his assistant, Dr. Wily, reprogrammed the robots to try to take over the world. You play one of Dr. Wright's first robots, Rock, a simple house robot who has been altered to become a powerful war machine to stop Dr. Wily by first defeating the six robots he stole.

Personal

Since Mega Man didn't sell nearly as well as the second game, I didn't play it until after I had played Mega Man II. I found it to be a less impressive than the sequel, but still enjoyed it. When I tried to beat it in earnest, I got to the Yellow Devil and couldn't defeat it. I'm aware of the trick with Elecman's weapon, but I don't count that.

Status

I own this game for the NES, and it's signed by Manami Matsumae and Keiji Inafune. I have not beaten the game.

Review

  • Overall: 5/10
  • Best Version: NES

— This section contains spoilers! —

Good

  • The game has decent graphics, good music, a pretty solid design.
  • The idea of stealing your opponent's powers is a fantastic idea.
  • Manami Matsumae composed a wonderful soundtrack for the game.

Bad

  • The disappearing blocks are really obnoxious.
  • The dropping platforms in Gutsman's stage are a bit too annoying.
  • The Yellow Devil boss is painfully difficult and effectively requires the player to die several times before his pattern can be memorized.
  • The Dr. Wily stages are pretty lazily designed, although, this may have been a ROM limitation.

Ugly

  • Nothing.

Media

Box Art

Documentation

Maps

Fan Art

Videos

Review, NES Works.
Glitchfest.
Longplay.

Credits

Role Staff
Planner Akira Kitamura (A.K.)
Programmer Nobuyuki Matsushima (H.M.D.)
Character Designers Yasuaki Kishimoto (Yasukichi), Naoya Tomita (Tom Pon), Keiji Inafune (Inafking), Akira Kitamura (A.K.)
Music and Sound Effects Manami Matsumae (Chanchacorin Manami)
Audio Programmer Yoshihiro Sakaguchi (Yuukichan's Papa)

Titles

Language Native Transliteration Translation
English Mega Man
Japanese ロックマン Rokkuman Rockman

Links

Link-MobyGames.png  Link-Wikipedia.png  Link-VGMPF.png  64x64px  Link-TCRF.png