Difference between revisions of "Mega RPG Project"

From TheAlmightyGuru
Jump to: navigation, search
(Created page with "The '''Mega RPG Project''' was a 1994 marketing campaign put together by Sega which attempted to convince customers to remain focused on Sega video game consoles because g...")
(No difference)

Revision as of 12:18, 10 July 2020

The Mega RPG Project was a 1994 marketing campaign put together by Sega which attempted to convince customers to remain focused on Sega video game consoles because great new RPGs were about to be released. This was most likely thought up because the Super Famicom was gaining a lot of ground thanks to several successful of fantasy games like The Legend of Zelda: A Link to the Past, Final Fantasy IV, Secret of Mana, and many others. Sega indicated that ten RPGs would be made for the system in the near future and enlisted the help of developers like Falcom, Ancient, Nextech, and others to make good on their promise. Each game would be labeled with the Mega RPG Logo and include a collectible metal badge. However, in the end, Sega only delivered on seven titles, and three of those were just remakes of older games. The advertisements never left Japan and US and European markets never saw the campaign.

Personal

I didn't learn about this plan until 2020 when I watched a video reviewing one of the games from the series, Crusader of Centy, which I thought looked really interesting. I played the game all the way through and found it interesting, but lacking. I tried another game from the series, Beyond Oasis, and wasn't very intereest so I didn't have much interest in playing