Difference between revisions of "Metroid: Zero Mission"
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[[Image:Metroid - Zero Mission - GBA - USA.jpg|thumb|256x256px|North American box art]] | [[Image:Metroid - Zero Mission - GBA - USA.jpg|thumb|256x256px|North American box art]] | ||
− | '''''Metroid: Zero Mission''''' is an action adventure platform run and gun ([[Metroidvania]]) developed and published by [[Nintendo]] for the [[Game Boy Advance]] on 2004-02-09. It is a remake of the [[Metroid|original NES game]] using an engine closer to that of [[Super Metroid]] rather than the original. I would suggest this version of the game rather than the original NES game to any fan of the [[Metroidvania]] genre who hasn't yet played the original. | + | '''''Metroid: Zero Mission''''', known in Japan as '''''メトロイド ゼロミッション [Metoroido Zero Misshon]''''', is an action adventure platform run and gun ([[Metroidvania]]) developed and published by [[Nintendo]] for the [[Game Boy Advance]] on 2004-02-09. It is a remake of the [[Metroid|original NES game]] using an engine closer to that of [[Super Metroid]] rather than the original. I would suggest this version of the game rather than the original NES game to any fan of the [[Metroidvania]] genre who hasn't yet played the original. |
I played this game, initially not knowing it was a remake of the first Metroid. Having a pretty good grasp of the original, I found it pretty easy to progress, but really enjoyed all the added extras. Some of them even made me jump because I thought I knew what was going to happen, but something different occurred. I would recommend this game as the introduction point of the [[Metroid (Universe)|series]]. | I played this game, initially not knowing it was a remake of the first Metroid. Having a pretty good grasp of the original, I found it pretty easy to progress, but really enjoyed all the added extras. Some of them even made me jump because I thought I knew what was going to happen, but something different occurred. I would recommend this game as the introduction point of the [[Metroid (Universe)|series]]. |
Revision as of 22:09, 30 July 2018
Metroid: Zero Mission, known in Japan as メトロイド ゼロミッション [Metoroido Zero Misshon], is an action adventure platform run and gun (Metroidvania) developed and published by Nintendo for the Game Boy Advance on 2004-02-09. It is a remake of the original NES game using an engine closer to that of Super Metroid rather than the original. I would suggest this version of the game rather than the original NES game to any fan of the Metroidvania genre who hasn't yet played the original.
I played this game, initially not knowing it was a remake of the first Metroid. Having a pretty good grasp of the original, I found it pretty easy to progress, but really enjoyed all the added extras. Some of them even made me jump because I thought I knew what was going to happen, but something different occurred. I would recommend this game as the introduction point of the series.
Contents
Status
I do not own the game, but I have beaten it in 2:48:63 with 67% completion on normal difficulty.
Review
- Overall: 8/10
- Best Version: Game Boy Advance
Good
- The game's map and navigation system takes away a lot of the aimless wandering found in the original while still keeping the allure.
- The new area adds extra game play, and was a nice addition for those of us who have already beaten the original.
- The more-fleshed out story, full-screen graphics, larger sprites, updated music, background art, etc. really make the game more attractive.
- After you beat the game, you unlock the original 8-bit game as well!
- You can actually save your game, rather than deal with an obnoxious password system.
Bad
- Some of the difficulties of the original game remain, so, if you don't know where to look to find the Varia or a couple of the energy tanks, you may still miss them and find the game too difficult.
- While the game also contains the original 8-bit Metroid game, the Game Boy Advance resolution isn't large enough to display the game full screen, so it is obnoxiously squished.
- Interestingly, when you're given hints on where to go next, the game is surprisingly short, even with the added content.
- I think the box art is kind of lame.
Ugly
- Nothing.
Media
Box Art
Documentation
- Metroid - Zero Mission - GBA - Manual (Australia).pdf
Game manual (Australia).
- Metroid - Zero Mission - GBA - Manual (EU).pdf
Game manual (Europe).
- Metroid - Zero Mission - Player's Guide.pdf
Player's guide.
Videos
- youtube.com/watch?v=3WcR9VI_rt8 - Longplay, 100% items, hard mode, best ending.
Links
- mobygames.com/game/metroid-zero-mission - MobyGames.
- en.wikipedia.org/wiki/Metroid:_Zero_Mission - Wikipedia.