Difference between revisions of "Minesweeper (Microsoft)"

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'''''Minesweeper''''' is a logic puzzle video game developed by [[Robert Donner]] and [[Curt Johnson]] and first published by [[Microsoft]] in their [[Microsoft Entertainment Pack For Windows]] for [[Windows 3]] in 1990. It is based on various similar grid-based logic puzzles that have been in existence since the 1960s. Minesweeper was later bundled in Windows 3.1 and every subsequent version of [[Windows]] thereafter. The game was mostly unchanged from its original version until [[Windows Vista]] where it saw a media overhaul increasing the quality of its graphics and sound and converting the bitmap graphics to vectors rendered as bitmaps.
 
'''''Minesweeper''''' is a logic puzzle video game developed by [[Robert Donner]] and [[Curt Johnson]] and first published by [[Microsoft]] in their [[Microsoft Entertainment Pack For Windows]] for [[Windows 3]] in 1990. It is based on various similar grid-based logic puzzles that have been in existence since the 1960s. Minesweeper was later bundled in Windows 3.1 and every subsequent version of [[Windows]] thereafter. The game was mostly unchanged from its original version until [[Windows Vista]] where it saw a media overhaul increasing the quality of its graphics and sound and converting the bitmap graphics to vectors rendered as bitmaps.
  
I first played Minesweeper on my family's Packard Bell 386SX computer in 1991. The PC must have been a showroom floor model because and it came with demo software including the first Entertainment Pack. I ignored the game for awhile because I didn't understand what the numbers meant, and I kept triggering mines. After awhile, I read the help document and finally understood the game. I beat the beginner and intermediate difficulties, but never had the patience to beat the expert level. I did have fun for a short while playing with the custom dialog and making a huge level with the minimum amount of mines. This actually helped me understand the game also. I have since figured out the logic behind the game better and can beat expert mode. I have also lost interest in the game since the harder levels usually result is a handful of statistical guesses.
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I first played Minesweeper on my family's Packard Bell 386SX computer in 1991. The PC was a showroom floor model and it came with demo software including the first Entertainment Pack. I ignored the game for awhile because I kept triggering mines, not yet knowing what the numbers meant. When my curiosity peaked, I read the help document and finally understood the game. I beat the beginner and intermediate difficulties fairly easily, but never had the patience to beat the expert level. I did have fun for a short while playing with the custom dialog and making a huge level with the minimum amount of mines (this actually helped me understand how the game worked). I have since figured out the logic behind the game better and can beat expert mode. However, that has caused me to lose interest in the game since the harder levels usually result is a handful of probability guesses.
  
 
==Status==
 
==Status==
I own several versions of Windows, so I also own the game. I have beaten all difficulty levels.
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I own several versions of Windows, so I also own several versions of the game. I have beaten all difficulty levels.
  
 
==Review==
 
==Review==

Revision as of 10:17, 15 August 2018

About screen.

Minesweeper is a logic puzzle video game developed by Robert Donner and Curt Johnson and first published by Microsoft in their Microsoft Entertainment Pack For Windows for Windows 3 in 1990. It is based on various similar grid-based logic puzzles that have been in existence since the 1960s. Minesweeper was later bundled in Windows 3.1 and every subsequent version of Windows thereafter. The game was mostly unchanged from its original version until Windows Vista where it saw a media overhaul increasing the quality of its graphics and sound and converting the bitmap graphics to vectors rendered as bitmaps.

I first played Minesweeper on my family's Packard Bell 386SX computer in 1991. The PC was a showroom floor model and it came with demo software including the first Entertainment Pack. I ignored the game for awhile because I kept triggering mines, not yet knowing what the numbers meant. When my curiosity peaked, I read the help document and finally understood the game. I beat the beginner and intermediate difficulties fairly easily, but never had the patience to beat the expert level. I did have fun for a short while playing with the custom dialog and making a huge level with the minimum amount of mines (this actually helped me understand how the game worked). I have since figured out the logic behind the game better and can beat expert mode. However, that has caused me to lose interest in the game since the harder levels usually result is a handful of probability guesses.

Status

I own several versions of Windows, so I also own several versions of the game. I have beaten all difficulty levels.

Review

  • Overall: 3/10
  • Best Version: Windows XP

Good

  • The game is a competent minesweeper game.
  • The smiley face which looks spooked when you click, and dies when you hit a mine is a nice addition.
  • The Vista upgrade added a much needed graphical and audio boost the the game.

Bad

  • The initial release is lacking in media. There aren't any sounds, music, or animation.
  • No versions of the game try to eliminate the need for guessing. You will eventually encounter a setup where pure logic can't help you, and you will be forced to guess on a square. This is more common in expert difficulty.
  • The Vista revamp eliminates the cute smiley face.

Ugly

  • Once you figure out how the game functions and beat all the difficulty levels, it quickly loses it appeal. Even if you've never played the game before, but have a logical mind, you can beat each difficulty level in a matter of minutes.

Media

Links