Difference between revisions of "Momodora: Reveris Under the Moonlight"

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'''''Momodora: Reveris Under the Moonlight''''' is a platform action adventure game developed by [[Bombservice]] and published by [[Playism]] on 2016-03-04 for [[Windows]] and then ported to several other platforms. It is the fourth game in [[Momodora (universe)|Momodora series]]. It is a [[Metroidvania]] style game developed in [[GameMaker Studio]].
 
'''''Momodora: Reveris Under the Moonlight''''' is a platform action adventure game developed by [[Bombservice]] and published by [[Playism]] on 2016-03-04 for [[Windows]] and then ported to several other platforms. It is the fourth game in [[Momodora (universe)|Momodora series]]. It is a [[Metroidvania]] style game developed in [[GameMaker Studio]].
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I got this game as part of a Humble Bundle, and the screenshots looked cool enough for me to play it. Once I started playing I found it to be a pretty decent Metroidvania.
  
 
==Status==
 
==Status==
Line 6: Line 8:
 
==Review==
 
==Review==
 
===Good===
 
===Good===
* The game is neither too hard or too easy.
+
* The game is neither too hard nor too easy.
* The graphics are well-drawn.
+
* The background graphics and sprite animation are well-drawn, particularly the bosses.
* The bosses are well drawn and interesting.
+
* Ordinarily, I don't like insta-death (spikes, water, etc.) in a Metroidvania, but the map has so many save points, and the player has so little health, it's actually not that bad, and adds to the difficulty.
  
 
===Bad===
 
===Bad===
* The background music, while moody an ambient, is a bit dull for a Metroidvania.
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* Despite reading all the dialogue from the NPCs I didn't have the slightest idea what was going on. I just explored new areas of the map, killed bosses, collected items, and so forth. It was still fun, but I wish the story was more enforced.
* You're only given two options for game pads configurations, and neither are my favorite. I wish there was a fully customizeable setup.
+
* The background music, while moody and ambient, is a bit dull.
 +
* You're only given two options for game pad configurations, and neither are my favorite. I wish there was a fully customizeable setup.
 +
* You often stumble upon a boss which usually kills you the first time. I wish the designers made it a bit more obvious when you were about to enter a boss room.
  
 
===Ugly===
 
===Ugly===
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* [https://www.mobygames.com/game/momodora-reverie-under-the-moonlight mobygames.com/game/momodora-reverie-under-the-moonlight] - MobyGames.
 
* [https://www.mobygames.com/game/momodora-reverie-under-the-moonlight mobygames.com/game/momodora-reverie-under-the-moonlight] - MobyGames.
 
* [https://en.wikipedia.org/wiki/Momodora:_Reverie_Under_the_Moonlight en.wikipedia.org/wiki/Momodora:_Reverie_Under_the_Moonlight] - Wikipedia.
 
* [https://en.wikipedia.org/wiki/Momodora:_Reverie_Under_the_Moonlight en.wikipedia.org/wiki/Momodora:_Reverie_Under_the_Moonlight] - Wikipedia.
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[[Category: Games]]
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[[Category: Video Games]]
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[[Category: Linux Games]]
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[[Category: Macintosh Games]]
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[[Category: PlayStation 4 Games]]
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[[Category: Windows Games]]
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[[Category: Platformer]]
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[[Category: Action]]
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[[Category: Adventure]]
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[[Category: Metroidvania]]
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[[Category: Beat-Em-Up]]

Revision as of 14:51, 18 October 2018

Momodora: Reveris Under the Moonlight is a platform action adventure game developed by Bombservice and published by Playism on 2016-03-04 for Windows and then ported to several other platforms. It is the fourth game in Momodora series. It is a Metroidvania style game developed in GameMaker Studio.

I got this game as part of a Humble Bundle, and the screenshots looked cool enough for me to play it. Once I started playing I found it to be a pretty decent Metroidvania.

Status

I own this game on Steam.

Review

Good

  • The game is neither too hard nor too easy.
  • The background graphics and sprite animation are well-drawn, particularly the bosses.
  • Ordinarily, I don't like insta-death (spikes, water, etc.) in a Metroidvania, but the map has so many save points, and the player has so little health, it's actually not that bad, and adds to the difficulty.

Bad

  • Despite reading all the dialogue from the NPCs I didn't have the slightest idea what was going on. I just explored new areas of the map, killed bosses, collected items, and so forth. It was still fun, but I wish the story was more enforced.
  • The background music, while moody and ambient, is a bit dull.
  • You're only given two options for game pad configurations, and neither are my favorite. I wish there was a fully customizeable setup.
  • You often stumble upon a boss which usually kills you the first time. I wish the designers made it a bit more obvious when you were about to enter a boss room.

Ugly

  • Nothing.

Links