Difference between revisions of "New Super Mario Bros."

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[[Category: Multi-Player]]
[[Category: Multi-Player]]
[[Category: Games I've Beaten]]
[[Category: Games I've Beaten]]
[[Category: Video Games That Fail the Bechdel Test]]

Revision as of 14:35, 27 April 2020

North American box art.

New Super Mario Bros. is a 2D scrolling platform action game in the Mario universe developed and published by Nintendo for the Nintendo DS on 2006-05-05. Like most Mario games, Peach has been kidnapped, this time by Bowser Jr., and you must rescue her by traveling across eight worlds. Worlds are divided into levels, mini castles, toad houses, and, at the end of each world, a castle of Bowser Jr. which houses a boss.


I don't own this game, but I have beaten it.


  • Overall: 5/10
  • Best Version: Nintendo DS

— This section contains spoilers! —


  • The mega mushroom was a nice new power-up. The mini mushroom, not so much.
  • I like the conversion of the Super Mario 64 enemies and concepts into a pseudo-2D environment.
  • The inclusion of the wall jump was nice and the designers did a good job of designing maps to benefit it.
  • The graphic designers did a good job marrying raster backgrounds with 3D sprites.
  • The environment graphics are pretty wonderful.
  • Using star coins to unlock beneficial areas of the overview map was a nice way to encourage players to try to reach more difficult areas in the levels.
  • The soundtrack composed by Asuka Ohta and Hajime Wakai is quite hummable, and I love how the characters in the game react to the "wah wah" of the above ground theme music.
  • It was clever to make the screen shift from top to bottom when you go through pipes.


  • The game is still a bit too similar to standard Super Mario Bros. For the most part, I felt like I was playing a level expansion rather than a new game.
  • I don't like how the player skips every other world as part of normal play.
  • I'm so tired of the damsel in distress trope. Sing us a new one.
  • Several of the Toad house "games" are entirely random, so they aren't games at all.
  • While I appreciate the addition of mini games, they're all pretty dull.
  • While there were a few difficult levels, over all the game was so easy, I beat it on my very first attempt without seeing a game over screen.


  • Nothing.


Box Art






Language Native Transliteration Translation
English New Super Mario Bros.
Japanese スーパーマリオブラザーズ Nyu Supa Mario Burazazu New Super Mario Bros.


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