Ninja Gaiden Shadow
Ninja Gaiden Shadow is a scrolling platform hack-and-slash developed by Natsume and published by Tecmo for the Game Boy and released in 1991. The game is a prequel to the first Ninja Gaiden game, Ryu is trying to defeat the evil Emperor Gulf, a servant of Jaquio.
I never played this game when it was popular. Instead, I saw it on a list of the best Game Boy games and played it in an emulator.
I do not own the game, but I beat it on 2017-08-02.
- Overall: 4/10
- Best Version: Game Boy
— This section contains spoilers! —
- The game has decent graphics and sound.
- There is a good amount of variety among the enemies, bosses, and level design.
- In the brief time you have, the game presents a good challenge.
- The story is pretty dull.
- With only 5 levels, the game is pretty short.
- So much from the original has been cut, it feels like a hollow game. You can't wall jump, there are no story cut-scenes, and Ryu has only a single ninja art (the manual explains it by saying he hasn't yet learned the rest).
- The North American release didn't even bother to create new box art, and European release even kept the same title as their NES release despite the games being entirely different.
- youtube.com/watch?v=VMATwYJQvdY - Longplay.
|English||Ninja Gaiden Shadow|
|Japanese||忍者龍剣伝GB 摩天楼決戦||Ninja Ryu Ken Den GB Matenro Kessen||Legend of the Ninja Dragon Sword GB: Skyscraper Showdown|