Shinobi
Shinobi | ||||||||||||||||||
Arcade - USA - Marquee. |
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Shinobi is a cross between a platform shooter and beat 'em up with a ninja theme developed and published by Sega for the arcade in 1987-11-16. It was built for the System 16 board and then ported to the majority of platforms of the day, though, strangely, not the Genesis.
In the game, you play the ninja Joe Musashi who must fight his way through various stages rescuing hostage children who have been kidnapped by a terrorist organization named Zeed.
Contents
Personal
Own? | Yes - Master System CIB. |
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Won? | No. |
My first memory of Shinobi was at the arcade room in Lakeland Arena in the late 1980s. Since my parents never game me quarters, I never played it myself, but I enjoyed watching other people play it. I thought the game looked pretty cool, but nobody who played it ever got very far into the game. Very rarely someone would beat the first boss, and only once did I ever see someone beat the bonus round. Years later, with the help of Sega arcade emulator, I was able to play the game through by giving myself tons of credits. I now see it as an important platformer, but unfairly difficult.
Review
4 | 4 | 7 | 6 | 4 |
Best Version: Arcade
— This section contains spoilers! —
Good
- The game is technically advanced for the day.
- The graphics and animation are well made.
- Yasuhiro Kawakami composed a good soundtrack for the game.
- Ninjas were really popular in the late 1980s, and this game delivered. There are ninja stars, swords, guns, and scary Japanese bosses, etc. The various ninja magic animations are especially cool.
- I like that merely touching an enemy doesn't kill you like so many other games at the time.
- The depth mechanic where you can jump from the background to the foreground is a cool trick and it makes the stages more interesting.
- One of the Marilyn Monroe posters has an oddly-placed mole as a joke.
Bad
- Only being able to take a single hit before dying isn't unusual for an 80s action game, but it's still pretty ridiculous.
Ugly
- Like most arcade games, Shinobi is meant to eat quarters. In the later stages, the game play becomes extremely unfair. There are all sorts of enemies that dart across the screen faster than most players can react requiring dozens of failed play-throughs before you can memorize the game.
Media
Box Art
Documentation
Maps
Graphics
- spriters-resource.com/arcade/shinobi - Arcade.
- spriters-resource.com/nes/shinobi - NES
- spriters-resource.com/master_system/shinobi - Master System.
- spriters-resource.com/amstrad_cpc/shinobi - Amstrad CPC.
Videos
Play Online
Arcade, Master System, MS-DOS, PC Engine, NES
Representation
Strong female character? | Fail | There are no women. |
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Bechdel test? | Fail | There are no women. |
Strong person of color character? | Pass | Everyone is Japanese including the hero, Joe Musashi. |
Queer character? | Fail | There are no queer characters. |
Titles
Language | Native | Transliteration | Translation |
---|---|---|---|
English | Shadowgate | ||
Japanese | 忍 | Shinobu | Ninja |
- MAME code: shinobi, mt_shnbi
Links
- Video Games
- 1987 Video Games
- Video games developed by Sega
- Video games published by Sega
- Amiga Games
- Amstrad CPC Games
- Arcade Games
- Atari ST Games
- Commodore 64 Games
- DOS Games
- Master System Games
- Mega-Tech System Games
- MSX Games
- NES Games
- TurboGrafx-16 Games
- ZX Spectrum Games
- Video Game Genre - Beat 'em up
- Video Game Genre - Platformer
- Video Game Genre - Platform shooter
- Media Theme - Action
- Media Theme - Martial Arts
- Media Theme - Science Fiction
- Media Theme - Ninjas
- Multiplayer
- Multiplayer Alternating versus
- Software Distribution Model - Commercial
- Video Games I Own
- Video Games I Haven't Beaten
- Video Game Rating - 4
- Video Game Graphics Rating - 7
- Video Game Sound Rating - 6
- Video games which can be played online
- Video games without a strong female character
- Video games that fail the Bechdel test
- Video games with a strong person of color character
- Video games without a queer character
- Video Game Prime Order - Action, Adventure, Strategy
- Game mechanic - Playable person of color
- 4-bit Color Graphics