Sid Meier's Memoir!
|Sid Meier's Memoir!: A Life in Computer Games
Hardcover - USA - 1st edition.
The book focuses mostly on Sid Meier's video game career, but frequently ties in additional events from his life, especially his childhood, which helped shape the games he went on to make. It includes details about most the game he made, even several obscure ones, from his amateur days in the 1970s up to and including 2016.
|Audiobook read by Charles Constant.
Although I'm only familiar with a couple of Sid Meier's games, I'm aware of how important he is to the video game industry and love reading books about video game design, so, when I came across an audiobook version of this title, I was eager to read it.
- The book is well-written and interesting throughout.
- Sid Meier goes into detail about his game design process, including the mistakes he's made and what he's learned from them.
- Hearing about the golden age of computer and video game development in the late 1970s and early 1980s was a treat, and reading about the development of some of the games that I personally played as a child was quite nostalgic.
- Meier describes the "nuclear Gandhi" hoax and explains how the bug doesn't really exist, never has existed, and everyone who claimed it does never bothered to verify it from the game's code. It wasn't until Civilization V that developers purposely made Gandhi nuke-happy as a nod to the hoax.
- I wish Meier had gone into depth even more on game design and programming.
- Meier's adoration for Johann Sebastian Bach went on a bit long, and his speculation about hidden messages within his music sounded similar to conspiracy beliefs.