Difference between revisions of "SimCity 2000: The Ultimate City Simulator"
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− | + | {{Video Game | |
+ | | Title = SimCity 2000: The Ultimate City Simulator | ||
+ | | SortTitle = SimCity 2000: Ultimate City Simulator, The | ||
+ | | Image = SimCity 2000 - DOS - USA.jpg | ||
+ | | ImageDescription = MS-DOS - USA - 1st edition. | ||
+ | | Developer = {{VideoGameDeveloper|Maxis}} | ||
+ | | Publisher = {{VideoGamePublisher|Maxis}} | ||
+ | | PublishedYear = 1993 | ||
+ | | PublishedMonth = ?? | ||
+ | | PublishedDay = ?? | ||
+ | | Platforms = {{Platform|Acorn 32-bit}}, {{Platform|Amiga}}, {{Platform|DOS}}, {{Platform|FM Towns}}, {{Platform|Game Boy Advance}}, {{Platform|Macintosh Classic}}, {{Platform|Nintendo 64}}, {{Platform|OS/2}}, {{Platform|PC-9800}}, {{Platform|PlayStation}}, {{Platform|Saturn}}, {{Platform|SNES}}, {{Platform|Windows}}, {{Platform|Windows 3}}, {{Platform|Windows Mobile}} | ||
+ | | Genres = {{VideoGameGenre|Management simulator|Management simulator}}, {{VideoGameGenre|Sandbox video game|Sandbox}}, {{VideoGameGenre|Simulation|Simulation}} | ||
+ | | Themes = {{MediaTheme|Management}} | ||
+ | | Series = ''[[Sim (universe)|Sim]]'' | ||
+ | | Distributions = {{VideoGameDistribution|Commercial}} | ||
+ | }} | ||
− | '''''SimCity 2000''''' is | + | '''''SimCity 2000: The Ultimate City Simulator''''' is an open-ended city planning [[management simulator]] game. It was developed and published by [[Maxis|Maxis Software]] for the [[Macintosh Classic|Macintosh]] in 1993, and then ported to many other platforms. It is the seventh game in the [[Sim (universe)|''Sim'' series]], and more of a complete remake of ''[[SimCity]]'' rather than a sequel. |
− | + | Like the original, you play as the mayor of a city and make all the large decisions of zoning land for residential, commercial, or industrial buildings, and plan out the location of roads, power plants, but this game adds many more elements to take into consideration like the water system, highways, bus routes, and more. | |
− | + | ==Personal== | |
+ | {{VideoGameStatus | ||
+ | | Own = Yes. MS-DOS port, special edition. | ||
+ | | CantOwn = | ||
+ | | Won = | ||
+ | | CantWin = No. The game lacks a win condition. | ||
+ | | Finished = | ||
+ | }} | ||
− | + | I first played ''SimCity 2000'' at my cousin's house. After I had bought ''SimCity'' on the SNES, we got into a ''Sim'' game kick, and began buying a lot of them. I bought ''[[SimAnt: The Electronic Ant Colony]]'', and ''[[A-Train]]'', they bought ''2000'' and [[SimCity|the original]], and my friend Jeremy bought ''[[SimFarm]]'' and ''[[SimTower]]''. | |
− | I | + | |
+ | I really liked all the additions of ''SimCity 2000'': the isometric view, sloping land, the water system, the slow invention of technologies, and the nice music. And, of course, it was always fun to send the space alien to destroy everything. However, like most ''Sim'' games, I got bored with the game before too long because there is no specified objective. However, with the many new features, it stayed interesting for a lot longer than the original. | ||
==Review== | ==Review== | ||
− | + | {{Video Game Review|7|7|7|5|8|DOS}} | |
− | + | ||
+ | {{Spoilers}} | ||
===Good=== | ===Good=== | ||
− | * There is | + | * There is a surprisingly large amount of things to do in the game. There are dozens of units to build, several systems to manage, and all sorts of interesting things that can occur. |
* The layout, interface, and graphics are all fantastic. | * The layout, interface, and graphics are all fantastic. | ||
− | * Most of | + | * Most of [[Sue Kasper]]'s music is very enjoyable. |
− | * The pre-made maps included | + | * The pre-made maps included several real-life cities including one only a half hour from where I grew up: Flint, Michigan. |
* Like most Maxis games, it came with a very thorough manual. | * Like most Maxis games, it came with a very thorough manual. | ||
===Bad=== | ===Bad=== | ||
− | * | + | * Instead of having the music fit the tone of the game, it plays entirely at random. You can get a snappy jazz number during a hurricane, or a dirge right after celebrating a milestone. |
− | * I remember always having water pressure problems no matter how many water towers or pumps I created. Not sure if this was a bug, or something I was doing wrong that the game never explained to me. | + | * I remember always having water pressure problems no matter how many water towers or pumps I created. Not sure if this was a bug, or something I was doing wrong that the game never clearly explained to me. |
===Ugly=== | ===Ugly=== | ||
* Nothing. | * Nothing. | ||
− | ==Documentation== | + | ==Media== |
+ | The art on the box for all regions was painted by [[David Schleinkofer]]. It's fantastic and has incredible attention to detail. It really gets across the micro-managing aspect of the game as well as the futurism. I only wish the layout didn't obscure so much of it. | ||
+ | |||
+ | ===Box Art=== | ||
+ | <gallery> | ||
+ | SimCity 2000 - DOS - USA.jpg|DOS - USA. | ||
+ | </gallery> | ||
+ | |||
+ | ===Documentation=== | ||
<gallery> | <gallery> | ||
− | SimCity 2000 - Manual.pdf|Game | + | SimCity 2000 - Ultimate City Simulator, The - DOS - USA - Manual - Digital.pdf|Manual - DOS - USA - Digital. |
+ | SimCity 2000 - Ultimate City Simulator, The - GBA - USA - Manual.pdf|Manual - Game Boy Advance - USA. | ||
+ | SimCity 2000 - Ultimate City Simulator, The - N64 - Japan - Manual.pdf|Manual - N64 - Japan. | ||
+ | SimCity 2000 - Ultimate City Simulator, The - SAT - USA - Manual.pdf|Manual - Saturn - USA. | ||
+ | SimCity 2000 - Ultimate City Simulator, The - SNES - Europe - Manual.pdf|Manual - SNES - Europe. | ||
+ | SimCity 2000 - Ultimate City Simulator, The - SNES - USA - Manual.pdf|Manual - SNES - USA. | ||
</gallery> | </gallery> | ||
+ | |||
+ | ===Screenshots=== | ||
+ | <gallery> | ||
+ | SimCity 2000 - DOS - Screenshot - Title.png|Title screen. | ||
+ | SimCity 2000 - DOS - Screenshot - Riots.png|Starting a riot in Flint, Michigan. | ||
+ | </gallery> | ||
+ | |||
+ | ===Videos=== | ||
+ | {{YouTube|jk7BkwksgX8|Game play - MS-DOS.}} | ||
+ | |||
+ | ==Play Online== | ||
+ | {{PlayOnline|https://www.retrogames.cc/gameboyadvance-games/sim-city-2000-e-trashman.html|Game Boy Advance (Europe)}}, {{PlayOnline|https://www.retrogames.cc/gameboyadvance-games/sim-city-2000-u-gbanow.html|Game Boy Advance (USA)}}, {{PlayOnline|https://classicreload.com/simcity-2000.html|MS-DOS}}, {{PlayOnline|https://www.retrogames.cc/n64-games/simcity-2000-japan.html|Nintendo 64}}, {{PlayOnline|https://www.retrogames.cc/snes-games/simcity-2000-europe.html|SNES (Europe)}}, {{PlayOnline|https://www.retrogames.cc/snes-games/simcity-2000-usa.html|SNES (USA)}}, {{PlayOnline|https://www.retrogames.cc/snes-games/simcity-2000-japan.html|Super Famicom}} | ||
+ | |||
+ | ==Representation== | ||
+ | {{Representation | ||
+ | | Media = Video games | ||
+ | | StrongFemaleCharacterStatus = Fail | ||
+ | | StrongFemaleCharacterNotes = There are no established characters. | ||
+ | | BechdelTestStatus = Fail | ||
+ | | BechdelTestNotes = There are no established characters. | ||
+ | | StrongPOCCharacterStatus = Fail | ||
+ | | StrongPOCCharacterNotes = There are no established characters. | ||
+ | | QueerCharacterStatus = Fail | ||
+ | | QueerCharacterNotes = There are no established characters. | ||
+ | }} | ||
+ | |||
+ | ==Download== | ||
+ | This is the DOS demo version of ''SimCity 2000''. | ||
+ | |||
+ | * [[Media:SimCity 2000 - DOS - Demo.zip|Download]] ([[:File:SimCity 2000 - DOS - Demo.zip|Info]]) - Demo. | ||
+ | |||
+ | ==Titles== | ||
+ | {| class="wikitable" | ||
+ | ! Language !! Native !! Transliteration !! Translation | ||
+ | |- | ||
+ | | English || SimCity 2000 || || | ||
+ | |- | ||
+ | | Japanese || シムシティ2000 || ShimuShiti 2000 || SimCity 2000 | ||
+ | |} | ||
==Links== | ==Links== | ||
− | + | {{Link|MobyGames|http://www.mobygames.com/game/simcity-2000}} | |
− | + | {{Link|Wikipedia|https://en.wikipedia.org/wiki/SimCity_2000}} | |
− | + | {{Link|SegaRetro|https://segaretro.org/SimCity_2000}} | |
+ | {{Link|StrategyWiki|https://strategywiki.org/wiki/SimCity_2000}} | ||
+ | {{Link|VGMPF|2=http://www.vgmpf.com/Wiki/index.php/SimCity_2000_(DOS)}} | ||
+ | {{Link|ModdingWiki|http://www.shikadi.net/moddingwiki/Simcity_2000}} | ||
− | + | [[Category: Video Game Prime Order - Strategy, Adventure, Action]] | |
− | [[Category: Video | + | [[Category: Game Mechanic - Management]] |
− | [[Category: | + | [[Category: Game Mechanic - Sandbox]] |
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Latest revision as of 17:36, 7 March 2024
SimCity 2000: The Ultimate City Simulator | ||||||||||||||||
MS-DOS - USA - 1st edition. |
||||||||||||||||
|
SimCity 2000: The Ultimate City Simulator is an open-ended city planning management simulator game. It was developed and published by Maxis Software for the Macintosh in 1993, and then ported to many other platforms. It is the seventh game in the Sim series, and more of a complete remake of SimCity rather than a sequel.
Like the original, you play as the mayor of a city and make all the large decisions of zoning land for residential, commercial, or industrial buildings, and plan out the location of roads, power plants, but this game adds many more elements to take into consideration like the water system, highways, bus routes, and more.
Contents
Personal
Own? | Yes. MS-DOS port, special edition. |
---|---|
Won? | No. The game lacks a win condition. |
I first played SimCity 2000 at my cousin's house. After I had bought SimCity on the SNES, we got into a Sim game kick, and began buying a lot of them. I bought SimAnt: The Electronic Ant Colony, and A-Train, they bought 2000 and the original, and my friend Jeremy bought SimFarm and SimTower.
I really liked all the additions of SimCity 2000: the isometric view, sloping land, the water system, the slow invention of technologies, and the nice music. And, of course, it was always fun to send the space alien to destroy everything. However, like most Sim games, I got bored with the game before too long because there is no specified objective. However, with the many new features, it stayed interesting for a lot longer than the original.
Review
7 | 7 | 7 | 5 | 8 |
Best Version: DOS
— This section contains spoilers! —
Good
- There is a surprisingly large amount of things to do in the game. There are dozens of units to build, several systems to manage, and all sorts of interesting things that can occur.
- The layout, interface, and graphics are all fantastic.
- Most of Sue Kasper's music is very enjoyable.
- The pre-made maps included several real-life cities including one only a half hour from where I grew up: Flint, Michigan.
- Like most Maxis games, it came with a very thorough manual.
Bad
- Instead of having the music fit the tone of the game, it plays entirely at random. You can get a snappy jazz number during a hurricane, or a dirge right after celebrating a milestone.
- I remember always having water pressure problems no matter how many water towers or pumps I created. Not sure if this was a bug, or something I was doing wrong that the game never clearly explained to me.
Ugly
- Nothing.
Media
The art on the box for all regions was painted by David Schleinkofer. It's fantastic and has incredible attention to detail. It really gets across the micro-managing aspect of the game as well as the futurism. I only wish the layout didn't obscure so much of it.
Box Art
Documentation
Screenshots
Videos
Play Online
Game Boy Advance (Europe), Game Boy Advance (USA), MS-DOS, Nintendo 64, SNES (Europe), SNES (USA), Super Famicom
Representation
Strong female character? | Fail | There are no established characters. |
---|---|---|
Bechdel test? | Fail | There are no established characters. |
Strong person of color character? | Fail | There are no established characters. |
Queer character? | Fail | There are no established characters. |
Download
This is the DOS demo version of SimCity 2000.
Titles
Language | Native | Transliteration | Translation |
---|---|---|---|
English | SimCity 2000 | ||
Japanese | シムシティ2000 | ShimuShiti 2000 | SimCity 2000 |
Links
- Video Games
- 1993 Video Games
- Video games developed by Maxis
- Video games published by Maxis
- Acorn 32-bit Games
- Amiga Games
- DOS Games
- FM Towns Games
- Game Boy Advance Games
- Macintosh Classic Games
- Nintendo 64 Games
- OS/2 Games
- PC-9800 Games
- PlayStation Games
- Saturn Games
- SNES Games
- Windows Games
- Windows 3 Games
- Windows Mobile Games
- Video Game Genre - Management simulator
- Video Game Genre - Sandbox
- Video Game Genre - Simulation
- Media Theme - Management
- Software Distribution Model - Commercial
- Video Games I Own
- Video Games That Can't Be Beaten
- Video Game Rating - 7
- Video Game Graphics Rating - 7
- Video Game Sound Rating - 5
- Video games which can be played online
- Video games without a strong female character
- Video games that fail the Bechdel test
- Video games without a strong person of color character
- Video games without a queer character
- Video Game Prime Order - Strategy, Adventure, Action
- Game Mechanic - Management
- Game Mechanic - Sandbox