Difference between revisions of "Sim (universe)"
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− | The | + | [[Image:Sim - Logo.svg|thumb|256x256px|The ''Sim'' logo used from 1992-1998.]] |
− | + | The '''''Sim''''' universe was started by video game designer [[Will Wright]] with the creation of ''[[SimCity]]'', first published on 1989-02-02, and has been expanded upon by dozens of titles. The series was published by [[Maxis]] until 1997 when, after several poor releases, the company was bought by [[Electronic Arts]]. The series saw a revitalization with ''The Sims'' and ''SimCity 4'', but came under heavy scrutiny with the online-only 2013 release of ''SimCity'' which was made unplayable with so many with technical failures. | |
− | ==Games== | + | ==Personal== |
+ | Throughout the 1990s, I was a very big fan of the ''Sim'' series of games, as were many of my friends, and, together, we owned most of the titles. The last ''Sim'' games I played in earnest were released in the early 1990s, but I stopped caring about the series in the mid-1990s, and ''[[SimTower]]'' was the last game I was really interested in. My favorite original release from the series is ''[[SimCity 2000]]'', but my favorite port is ''[[SimCity (SNES)|SimCity]]'' for the SNES. The controls couldn't use a mouse, which hindered it a little, but the hugely upgraded graphics and music more than make up for it, and the gamification with rewards, levels (scenarios), and a form of ending (freespace), really makes it more enjoyable. | ||
+ | |||
+ | ==Works== | ||
+ | ===Video Games=== | ||
This is a list of all the games released in the ''Sim'' universe until 2000. | This is a list of all the games released in the ''Sim'' universe until 2000. | ||
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| 1993-??-?? || ''[[SimFarm]]'' || [[Macintosh Classic]], [[MS-DOS]], [[Windows 3]] | | 1993-??-?? || ''[[SimFarm]]'' || [[Macintosh Classic]], [[MS-DOS]], [[Windows 3]] | ||
|- | |- | ||
− | | 1993-??-?? || ''[[SimCity 2000]]'' || [[Amiga]], [[Game Boy Advance]], [[Macintosh Classic]], [[MS-DOS]], [[Nintendo 64]], [[PlayStation]], [[Saturn]], [[Super Nintendo Entertainment System|SNES]], [[Windows 3]] | + | | 1993-??-?? || ''[[SimCity 2000]]'' || [[Amiga]], [[Game Boy Advance]], [[Macintosh Classic]], [[MS-DOS]], [[Nintendo 64]], [[PlayStation]], [[Saturn (video game console)|Saturn]], [[Super Nintendo Entertainment System|SNES]], [[Windows 3]] |
|- | |- | ||
| 1994-??-?? || ''[[SimHealth]]'' || [[MS-DOS]] | | 1994-??-?? || ''[[SimHealth]]'' || [[MS-DOS]] | ||
|- | |- | ||
− | | 1994-11-?? || ''[[SimTower]]'' || [[Macintosh Classic]], [[Saturn | + | | 1994-11-?? || ''[[SimTower]]'' || [[Macintosh Classic]], [[Saturn (video game console)|Saturn]], [[Windows 3]] |
− | | | ||
− | |||
|- | |- | ||
| 1995-??-?? || ''[[SimIsle]]'' || [[Macintosh Classic]], [[MS-DOS]], [[Windows 3]] | | 1995-??-?? || ''[[SimIsle]]'' || [[Macintosh Classic]], [[MS-DOS]], [[Windows 3]] | ||
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| 1999-01-31 || ''[[SimCity 3000]]'' || [[Macintosh]], [[Windows]] | | 1999-01-31 || ''[[SimCity 3000]]'' || [[Macintosh]], [[Windows]] | ||
|- | |- | ||
− | | 2000-01-31 || ''[[The Sims]]'' || [[ | + | | 2000-01-31 || ''[[The Sims]]'' || [[GameCube]], [[Macintosh]], [[PlayStation 2]], [[Windows]] |
|- | |- | ||
| 2000-02-23 || ''[[SimCity 64]]'' || [[Nintendo 64]] | | 2000-02-23 || ''[[SimCity 64]]'' || [[Nintendo 64]] | ||
|} | |} | ||
+ | |||
+ | ==Others== | ||
+ | * ''[https://boardgamegeek.com/boardgame/3052/sim-city-card-game SimCity: The Card Game]'' | ||
==Links== | ==Links== | ||
− | {{Link|MobyGames|https://www.mobygames.com/game-group/maxis-sim-series}}{{Link|Wikipedia|https://en.wikipedia.org/wiki/List_of_Sim_video_games}} | + | {{Link|MobyGames|https://www.mobygames.com/game-group/maxis-sim-series}} |
+ | {{Link|Wikipedia|https://en.wikipedia.org/wiki/List_of_Sim_video_games}} | ||
+ | |||
+ | |||
+ | [[Category: Universes]] |
Revision as of 10:37, 16 April 2020
The Sim universe was started by video game designer Will Wright with the creation of SimCity, first published on 1989-02-02, and has been expanded upon by dozens of titles. The series was published by Maxis until 1997 when, after several poor releases, the company was bought by Electronic Arts. The series saw a revitalization with The Sims and SimCity 4, but came under heavy scrutiny with the online-only 2013 release of SimCity which was made unplayable with so many with technical failures.
Contents
Personal
Throughout the 1990s, I was a very big fan of the Sim series of games, as were many of my friends, and, together, we owned most of the titles. The last Sim games I played in earnest were released in the early 1990s, but I stopped caring about the series in the mid-1990s, and SimTower was the last game I was really interested in. My favorite original release from the series is SimCity 2000, but my favorite port is SimCity for the SNES. The controls couldn't use a mouse, which hindered it a little, but the hugely upgraded graphics and music more than make up for it, and the gamification with rewards, levels (scenarios), and a form of ending (freespace), really makes it more enjoyable.
Works
Video Games
This is a list of all the games released in the Sim universe until 2000.