Spear of Destiny

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Box art.

Spear of Destiny is a World War II themed first-person shooter developed by id Software and published by FormGen for MS-DOS on 1992-09-19. The game is the fourth game in the Wolfenstein series, and the second to use the Wolfenstein 3-D Engine. In 1994, FormGen released two add-ons for the game, Mission 2: Return to Danger and Mission 2: Ultimate Challenge, which were mostly reskins with new maps. Also, in 1994, Infinite Carnage released a random map generator. All three products were released under Spear of Destiny: Super CD Pack.

The game's story takes place in between the events of Wolfenstein 3D. Hitler is trying to take over the world and hopes that by stealing the fabled Spear of Destiny, his army will become invincible. You play as B.J. Blazkowics, an Allied spy who must infiltrate a Nazi stronghold and take the Spear back from the Nazis.

Personal

I'm not sure when I first saw the Spear of Destiny demo, but I know there was a long delay after I had played Wolfenstein 3D, so, it may not have been until after Doom was released. Regardless, by the time I saw it, I wasn't very impressed by it. It didn't look to be anything other than Wolf 3D with minor wall art differences and an ammo box. I didn't know anyone who owned it, and I didn't seek it out. It wasn't until 2022, after beating the last Wolf 3D episode without cheats that I even considered playing it. I owned it on Steam and had access to pirated copies for years, but it didn't seem worth playing. When I finally did play it, I found it to be little more than just another episode of the original.

Status

I own Spear of Destiny on Steam and am currently playing it at Bring 'Em On difficulty.

Review

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4 4 6 5 4

Best Version: MS-DOS

— This section contains spoilers! —

Good

  • Most of the good things about Wolfenstein 3D are still true for Spear of Destiny, except, the game isn't as impressive this time around.
  • Adrian Carmack new wall art looks pretty good.
  • The new songs by Bobby Prince are fitting.

Bad

  • All of the same problems with Wolfenstein 3D remain.
  • Since it's little more than a reskin, the game isn't nearly as impressive as the original.

Ugly

  • Nothing.

Media

Box Art

Documentation

Maps

Screenshots

Graphics

Videos

Longplay - Bring 'Em On difficulty.

Download

Credits

Role Staff
Chief Operating Officer Jay Wilbur
Director Tom Hall
Designers Tom Hall, John Romero
Writer Tom Hall
Engine Programmer John Carmack
Programmer John Romero
Additional Programming Jason Blochowiak
Graphics Adrian Carmack
Music, Sound Effects Robert Prince
Sound Driver Jason Blochowiak
Voices Tom Hall, John Romero, Scott Miller
Documentation Kevin Cloud
Box Art Ken Rieger

Links

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