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Show new changes starting from 23:02, 26 June 2022
   

26 June 2022

     22:34  Super Mario 64‎‎ (2 changes | history) . . (+40). . [TheAlmightyGuru‎ (2×)]
      22:34 (cur | prev) . . (+2). . TheAlmightyGuru (talk | contribs) (Videos)
      20:36 (cur | prev) . . (+38). . TheAlmightyGuru (talk | contribs)
     20:00  Katamari Damacy‎ (diff | hist) . . (+1). . TheAlmightyGuru (talk | contribs) (Review)
     18:07  Microsoft Entertainment Pack 2‎ (diff | hist) . . (+39). . TheAlmightyGuru (talk | contribs)
     18:04  Microsoft Entertainment Pack for Windows‎ (diff | hist) . . (-5). . TheAlmightyGuru (talk | contribs)
     17:59  Wizardry (universe)‎ (diff | hist) . . (+1). . TheAlmightyGuru (talk | contribs) (Personal)
     15:41  Color palettes‎‎ (5 changes | history) . . (+24). . [TheAlmightyGuru‎ (5×)]
      15:41 (cur | prev) . . (-5). . TheAlmightyGuru (talk | contribs) (VGA Palette)
      15:39 (cur | prev) . . (+1). . TheAlmightyGuru (talk | contribs) (CGA Palettes)
      15:37 (cur | prev) . . (+16). . TheAlmightyGuru (talk | contribs) (True Black and White)
      15:35 (cur | prev) . . (+5). . TheAlmightyGuru (talk | contribs) (Deep Color - Billions of Colors (30, 36, 48, 56, and 64 bit))
      15:34 (cur | prev) . . (+7). . TheAlmightyGuru (talk | contribs) (High Color - Thousands of Colors (15 and 16 bit))
     15:26  Fixed shooter‎‎ (2 changes | history) . . (0). . [TheAlmightyGuru‎ (2×)]
      15:26 (cur | prev) . . (-76). . TheAlmightyGuru (talk | contribs)
      15:22 (cur | prev) . . (+76). . TheAlmightyGuru (talk | contribs) (History)