Difference between revisions of "Super Mario All-Stars"

From TheAlmightyGuru
Jump to: navigation, search
 
(20 intermediate revisions by the same user not shown)
Line 1: Line 1:
[[Image:Super Mario All-Stars - SNES - USA.jpg|thumb|256x256px|North American box art.]]
+
{{Video Game
 +
| Title            = Super Mario All-Stars
 +
| Image           = Super Mario All-Stars - SNES - USA.jpg
 +
| ImageDescription = SNES - USA - 1st edition.
 +
| Developer        = {{VideoGameDeveloper|Nintendo}}
 +
| Publisher        = {{VideoGamePublisher|Nintendo}}
 +
| PublishedYear    = 1993
 +
| PublishedMonth  = 07
 +
| PublishedDay    = 14
 +
| Platforms        = {{Platform|SNES}}
 +
| Genres          = Compilation
 +
| Series          = ''[[Mario (universe)|Mario]]'', ''[[Super Mario Bros. (universe)|Super Mario Bros.]]''
 +
| Distributions    = {{VideoGameDistribution|Commercial}}
 +
}}
  
'''''Super Mario All-Stars''''' is a compilation video game which includes remastered versions of ''[[Super Mario Bros.]]'', ''[[Super Mario Bros. 2 (Japan)|The Lost Levels]]'', ''[[Super Mario Bros. 2]]'', and ''[[Super Mario Bros. 3]]''. The game was developed and published by [[Nintendo]] and released on 1993-07-14. In Japan, since the ''The Lost Levels'' was actually their ''Super Mario Bros. 2'', the US version of ''Super Mario Bros. 2'' was titled, ''Super Mario USA''. The game engines and their controls are effectively the same, but each game features enhanced graphics and music.
+
'''''Super Mario All-Stars''''' is a remastered [[compilation video game]] developed and published by [[Nintendo]] and released on 1993-07-14. It includes remastered versions of ''[[Super Mario Bros.]]'', ''[[Super Mario Bros. 2]]'', ''[[Super Mario Bros. 3]]'', and ''[[Super Mario Bros.: The Lost Levels]]''. In Japan, since the ''The Lost Levels'' was actually their ''Super Mario Bros. 2'', the US version of ''Super Mario Bros. 2'' was titled, ''Super Mario USA''. The game engines and their controls are effectively the same, but each game features enhanced graphics and music.
  
I bought this game shortly after it was released, as I was a huge fan of the first three Mario games. I really enjoyed seeing the updated graphics and sound, and this gave me access to ''Super Mario Bros. 2'', which I didn't own, and ''The Lost Levels'', which were entirely unknown to me at the time. However, since I had already played the majority of what the compilation had to offer, I quickly became bored. I'm not sure what happened to my cartridge, but I no longer own it.
+
==Personal==
 +
{{VideoGameStatus
 +
| Own      = Yes. Loose US cartridge.
 +
| CantOwn  =
 +
| Won      =
 +
| CantWin  = See individual games.
 +
| Finished =
 +
}}
  
==Status==
+
I bought this game shortly after it was released, as I was a huge fan of the first three Mario games. I really enjoyed seeing the updated graphics and sound, and this gave me access to ''Super Mario Bros. 2'', which I didn't own, and ''The Lost Levels'', which were entirely unknown to me at the time. However, it wasn't long before I became a little annoyed with the 16-bit graphics and sound conversions and realized I preferred the originals. Also, since I had already played the majority of the games in the compilation, I quickly became bored. I think I gave away or sold my original cartridge around age 20 when I got rid of my SNES, but I have since got a replacement.
I used to own this game, but no longer do. I can beat games 1, 2, and 3, but I've never made a serious attempt to beat the Lost Levels.
+
 
 +
I can beat games 1, 2, and 3, but I've never made a serious attempt to beat ''The Lost Levels''.
  
 
==Review==
 
==Review==
 +
{{Video Game Review|5|7|5|5|4|SNES}}
 +
 +
{{Spoilers}}
 +
 
===Good===
 
===Good===
* The upgrades to the graphics and sound are pretty great.
+
* Even though I don't personally prefer them, the upgrades to the graphics and sound are pretty nice.
 
* The new character animations (like the toads in the castles) and added tunes by [[Koji Kondo]] really add quality to the games.
 
* The new character animations (like the toads in the castles) and added tunes by [[Koji Kondo]] really add quality to the games.
 +
* The programmers did a great job of maintaining the controls and physics from the original games.
 
* The ability to save between levels for each game is a helpful addition.
 
* The ability to save between levels for each game is a helpful addition.
 +
* For most Westerners, this was their first look at the Japanese ''Super Mario Bros. 2''.
  
 
===Bad===
 
===Bad===
* Some of the new background graphics are a bit too intrusive.
+
* I found some of the new background graphics to be a bit intrusive.
* I think Koji Kondo relies a bit too much on steel drums in his remixes.
+
* I think [[Koji Kondo]] relies a bit too much on steel drums in his remixes.
 
* Mario's new ducking animation looks silly in SMB1.
 
* Mario's new ducking animation looks silly in SMB1.
  
Line 25: Line 52:
 
===Box Art===
 
===Box Art===
 
<gallery>
 
<gallery>
Super Mario All-Stars - SNES - Japan.jpg|The Japanese box shows excerpts from the cover of the four games above a tuxedo-clad golden Mario statue. It does a decent job of getting the point across, but the orange and yellow backdrop is ugly.
+
Super Mario All-Stars - SNES - Japan.jpg|The Japanese box is modeled after the Japanese ''[[Super Mario World]]'' box with the same ill-fitting orange and yellow backdrop. The layout shows excerpts from the Japanese cover of the four games above a tuxedo-clad golden Mario statue. It does a decent job of getting the point across.
 
Super Mario All-Stars - SNES - USA.jpg|The US box has Mario as a magician causing all of the boxes of the games to appear in a big puff of smoke. Cartoons from the various manuals are present, and Bowser lingers ominously in the background. I prefer this art.
 
Super Mario All-Stars - SNES - USA.jpg|The US box has Mario as a magician causing all of the boxes of the games to appear in a big puff of smoke. Cartoons from the various manuals are present, and Bowser lingers ominously in the background. I prefer this art.
 
</gallery>
 
</gallery>
Line 32: Line 59:
 
<gallery>
 
<gallery>
 
Super Mario All-Stars - SNES - USA - Manual.pdf|US manual.
 
Super Mario All-Stars - SNES - USA - Manual.pdf|US manual.
 +
Super Mario All-Stars - SNES - Nintendo Player's Guide.pdf|''[[Nintendo Player's Guide]]''.
 
</gallery>
 
</gallery>
  
 
===Videos===
 
===Videos===
* [https://www.youtube.com/watch?v=VE9qGHgbPQ4 youtube.com/watch?v=VE9qGHgbPQ4] - Longplay of all games, no warps.
+
{{YouTube|VE9qGHgbPQ4|Longplay - All games, no warps.}}
  
 
==Links==
 
==Links==
Line 42: Line 70:
  
  
[[Category: Games]]
+
[[Category: Video Game Prime Order - Action, Adventure, Strategy]]
[[Category: Video Games]]
 
[[Category: SNES Games]]
 
 
[[Category: Compilation Games]]
 
[[Category: Compilation Games]]

Latest revision as of 17:41, 7 March 2024

Super Mario All-Stars

Super Mario All-Stars - SNES - USA.jpg

SNES - USA - 1st edition.

Developer Nintendo
Publisher Nintendo
Published 1993-07-14
Platforms SNES
Genres Compilation
Series Mario, Super Mario Bros.
Distribution Commercial

Super Mario All-Stars is a remastered compilation video game developed and published by Nintendo and released on 1993-07-14. It includes remastered versions of Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3, and Super Mario Bros.: The Lost Levels. In Japan, since the The Lost Levels was actually their Super Mario Bros. 2, the US version of Super Mario Bros. 2 was titled, Super Mario USA. The game engines and their controls are effectively the same, but each game features enhanced graphics and music.

Personal

Own?Yes. Loose US cartridge.
Won?See individual games.

I bought this game shortly after it was released, as I was a huge fan of the first three Mario games. I really enjoyed seeing the updated graphics and sound, and this gave me access to Super Mario Bros. 2, which I didn't own, and The Lost Levels, which were entirely unknown to me at the time. However, it wasn't long before I became a little annoyed with the 16-bit graphics and sound conversions and realized I preferred the originals. Also, since I had already played the majority of the games in the compilation, I quickly became bored. I think I gave away or sold my original cartridge around age 20 when I got rid of my SNES, but I have since got a replacement.

I can beat games 1, 2, and 3, but I've never made a serious attempt to beat The Lost Levels.

Review

Video Game Review Icon - Enjoyment.png Video Game Review Icon - Control.png Video Game Review Icon - Appearance.png Video Game Review Icon - Sound.png Video Game Review Icon - Replayability.png
5 7 5 5 4

Best Version: SNES

— This section contains spoilers! —

Good

  • Even though I don't personally prefer them, the upgrades to the graphics and sound are pretty nice.
  • The new character animations (like the toads in the castles) and added tunes by Koji Kondo really add quality to the games.
  • The programmers did a great job of maintaining the controls and physics from the original games.
  • The ability to save between levels for each game is a helpful addition.
  • For most Westerners, this was their first look at the Japanese Super Mario Bros. 2.

Bad

  • I found some of the new background graphics to be a bit intrusive.
  • I think Koji Kondo relies a bit too much on steel drums in his remixes.
  • Mario's new ducking animation looks silly in SMB1.

Ugly

  • Nothing.

Media

Box Art

Documentation

Videos

Longplay - All games, no warps.

Links

Link-MobyGames.png  Link-Wikipedia.png