Difference between revisions of "Teenage Mutant Ninja Turtles (video game)"

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Teenage Mutant Ninja Turtles - NES - Japan.jpg|The Japanese Famicom box is just a crude drawing of the turtles. Lame.
Teenage Mutant Ninja Turtles - NES - USA.jpg|This art was used for all US releases as well as the NES European releases (although they used "Hero" instead of "Ninja"). This is my favorite art because the turtles are in wonderful action poses, but it uses an older artwork when the turtles all used red. I wished they altered it to their later colors.
Teenage Mutant Ninja Turtles - C64 - UK.jpg|This box was used for all European home computer releases. It uses the lame "Hero Turtles" name and gives them a friendly cartoon style. Lame.

Revision as of 09:46, 23 October 2018

Teenage Mutant Ninja Turtles is an action adventure platformer game developed by Konami and published by Ultra on the Nintendo Entertainment System on 1989-05-12 and later ported to eight home computer platforms. The game was released around the same time as the arcade game, and, between the two of them, they are the first games set in the Teenage Mutant Ninja Turtles universe. The game actually has a lot of elements of a Metroidvania.

My step-brother introduced me to this game. I didn't get to play it much, but I watched him and my older brother take turns playing it. Being a fan of the cartoon, I remember being excited to see the game, but even at a young age, I was confused at all the weird unrelated crap I saw in the game. Looking back at now as an adult, I find the game to have serious flaws.


I own this game on the NES, but I have not beaten it.


  • Overall: 3/10
  • Best Version: NES


  • The game features a lot of characters from the cartoon, including heroes and villains alike.
  • The graphics are pretty well-drawn.
  • The music is great.
  • The game kind of plays like a comic. There are different locations for each act, each separated with a cut scenes, and the whole game plays out like a story.
  • I like the shift between top-down street view and side-view indoors view.


  • The enemies constantly respawn the moment you leave the screen. While this isn't too unusual for an NES game, it's still pretty annoying and silly.
  • While I like the idea of having minibosses, I just wish they were something other than stronger versions of regular enemies.
  • Even those few enemies that are part of the cartoon don't look like they're supposed to. The first time I saw a Mouser, I thought it was a giant ant.


  • In the last couple levels the game becomes insanely difficult. Far too hard for the average child.
  • Throughout the game, there are several annoyingly difficult jumps that have to be timed perfectly and seem to have been added just to piss the player off.
  • The majority of the enemies in the game have nothing to do with the cartoon.