|The Emperor's New Groove
Game Boy Color - USA - 1st edition.
The Emperor's New Groove is a platformer developed by Sandbox Studios and published by Ubi Soft Entertainment for the Game Boy Color in December 2000. The game's story follows the film, The Emperor's New Groove.
I started this game to better familiarize myself with Game Boy Color games, and because I enjoyed the film. The game is awful, I made it about halfway through and hated every minute of it, so I gave up.
- The music is decent.
- The film's characters have been pixelized quite well, and the screen captures from the film look good.
- There is no way to tell simply by looking if you can headbutt an enemy or if it will hurt. So, you have to try and head butt them, and, if you can't, you just have to suck up the damage. Similarly, there is no way to tell if spitting on an enemy will kill them, stun them, or do nothing.
- The game is missing a lot of sound effects where they should be.
- I found the panther boss to be especially annoying because, for a long time, I couldn't figure out what to do. When I finally did, it still didn't make much sense.
- The text box refresh looks terrible.
- The player controls are pretty awful.
- Requiring the player to hold down and B to run, but also down to duck, frequently results in ducking instead of running.
- The spitting attack is hard to aim.
- The game play is boring and repetitive. You're just unlocking gates by spitting into chalices then hurrying through them. It's just a bunch of frustrating jumping puzzles where falling either kills you or results in you having to replay portions of the level.