The Microsoft Hearts Network

From TheAlmightyGuru
Jump to: navigation, search
Microsoft Hearts for Windows 3.11.

The Microsoft Hearts Network, also called Hearts Network, is a strategy video game developed by Paul Pedriana and published by Microsoft with Windows for Workgroups 3.1 on 1992-10-27. It is a video game version of the card game Hearts and one of many Microsoft card games. The game was included to show off the networking capabilities of Windows for Workgroups. Each subsequent version of Windows, including 3.11 for Workgroups, 95, 98, Me, and XP included the game with minor updates with each release. When Windows Vista was released, the game was completely reprogrammed and retitled simply Hearts.


I remember seeing this game being played by my fellow students across the network in my high school. Although I was interested in playing it myself, I didn't know the rules, and made little attempt at learning them. I kept seeing the game across various versions of Windows as I upgraded, but it wasn't until I bought a new computer with Windows Vista, which featured the more attractive remake of the game, that I tried to play it and began understanding how to developed strategies for the game.

I own most versions of Windows, and likewise, own most versions of the game. I have beaten the AI several times.


Video Game Review Icon - Enjoyment.png Video Game Review Icon - Control.png Video Game Review Icon - Appearance.png Video Game Review Icon - Sound.png Video Game Review Icon - Replayability.png
4 5 4 1 8

Best Version: Windows XP

— This section contains spoilers! —


  • The game nicely simulates the card game Hearts.
  • The fact that you can play across the network with human opponents was a great feature.
  • The AI is good enough to challenge beginner players.
  • Each major release of Windows also included minor updates to the game. A later version included with XP came with a better interface and additional options, like the ability to change the card backs. The Vista remake is even better.


  • The early versions of the game were pretty ugly looking using a default 16-color EGA palette. You couldn't even resize the form.
  • Although the game featured sound effects, they're quite juvenile.


  • Nothing.



Link-MobyGames.png  Link-Wikipedia.png  Link-TCRF.png