Difference between revisions of "The Secret of Monkey Island"

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[[Image:Secret of Monkey Island - DOS - USA.jpg|thumb|256x256px|North American box art.]]
 
[[Image:Secret of Monkey Island - DOS - USA.jpg|thumb|256x256px|North American box art.]]
  
'''''The Secret of Monkey Island''''' is an adventure game created by [[Lucasfilm Games]] and released for [[MS-DOS]] in 1990. It is the first in a series of ''Monkey Island'' games and uses the popular [[SCUMM]] engine.
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'''''The Secret of Monkey Island''''' is a humorous [[graphical adventure game|graphical adventure]] [[puzzle game]] created by [[Lucasfilm Games]] and released for [[MS-DOS]] in 1990. It is the first in a series of ''Monkey Island'' games and uses the popular [[SCUMM]] engine.
  
I first saw this game at a friend's house. He had the LucasArts adventure box set ([[Enhanced Graphics Adapter|EGA]] version) and showed me saved game locations from various points in the game, including the ending. I never got a chance to play it then, but the game looked pretty cool. Hearing more and more about the series over the years, I finally decided to play it around 2015 and beat it.
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==Personal==
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I first saw this game at a friend's house. He had the LucasArts adventure box set ([[Enhanced Graphics Adapter|EGA]] version) and showed me his saved game locations from various points in the game, including the ending. I never got a chance to play it then, but the game looked pretty cool. Hearing more and more about the series over the years, I finally decided to play it around 2015 and beat it.
  
 
==Status==
 
==Status==
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==Review==
 
==Review==
* '''Overall:''' 5/10
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{{Video Game Review|5|5|8|5|6|DOS VGA Remake}}
* '''Best Version:''' DOS VGA remake?
 
  
 
{{Spoilers}}
 
{{Spoilers}}
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* Like many adventure games, some of the puzzles are particularly difficult to solve and don't make much sense. I can attribute this to trying to pad the length of the game, trying to sell hint books, or laziness from the developers. Whatever the case, it's annoying.
 
* Like many adventure games, some of the puzzles are particularly difficult to solve and don't make much sense. I can attribute this to trying to pad the length of the game, trying to sell hint books, or laziness from the developers. Whatever the case, it's annoying.
 
* Several parts of the game are just too silly and ruin the experience (but only temporarily).
 
* Several parts of the game are just too silly and ruin the experience (but only temporarily).
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* There are a couple ways to put the game in an [[unwinnable state]], but most of them involve having knowledge you shouldn't yet have, either from a hint book or re-playing the game.
  
 
===Ugly===
 
===Ugly===
* Nothing really, this game is pretty solid.
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* Nothing.
  
 
==Media==
 
==Media==
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[[Category: Video Games|Secret of Monkey Island, The]]
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[[Category: 1990 Video Games|Secret of Monkey Island, The]]
 
[[Category: Video Game Prime Order - Adventure, Strategy, Action|Secret of Monkey Island, The]]
 
[[Category: Video Game Prime Order - Adventure, Strategy, Action|Secret of Monkey Island, The]]
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[[Category: Game Mechanic - Unwinnable State|Secret of Monkey Island, The]]
 
[[Category: Amiga Games|Secret of Monkey Island, The]]
 
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[[Category: Pirates|Secret of Monkey Island, The]]
 
[[Category: Pirates|Secret of Monkey Island, The]]
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[[Category: Trope - Strong Female Character|Secret of Monkey Island, The]]
 
[[Category: Monochrome Graphics|Secret of Monkey Island, The]]
 
[[Category: Monochrome Graphics|Secret of Monkey Island, The]]
 
[[Category: 4-bit Color Graphics|Secret of Monkey Island, The]]
 
[[Category: 4-bit Color Graphics|Secret of Monkey Island, The]]

Revision as of 10:56, 20 February 2020

North American box art.

The Secret of Monkey Island is a humorous graphical adventure puzzle game created by Lucasfilm Games and released for MS-DOS in 1990. It is the first in a series of Monkey Island games and uses the popular SCUMM engine.

Personal

I first saw this game at a friend's house. He had the LucasArts adventure box set (EGA version) and showed me his saved game locations from various points in the game, including the ending. I never got a chance to play it then, but the game looked pretty cool. Hearing more and more about the series over the years, I finally decided to play it around 2015 and beat it.

Status

I do not own the game, but I have beaten it, though I required a couple hints.

Review

Video Game Review Icon - Enjoyment.png Video Game Review Icon - Control.png Video Game Review Icon - Appearance.png Video Game Review Icon - Sound.png Video Game Review Icon - Replayability.png
5 5 8 5 6

Best Version: DOS VGA Remake

— This section contains spoilers! —

Good

  • The script is pretty hilarious, lots of funny dialog options.
  • The graphics are quite beautiful, especially in the VGA version, but even in the EGA version.

Bad

  • You're unable to choose a lot of the dialog options because the game cuts-short many conversation trees. The only way to read these options is to keep reloading the game (or replay it entirely), which is a pain in the ass.
  • Like many adventure games, some of the puzzles are particularly difficult to solve and don't make much sense. I can attribute this to trying to pad the length of the game, trying to sell hint books, or laziness from the developers. Whatever the case, it's annoying.
  • Several parts of the game are just too silly and ruin the experience (but only temporarily).
  • There are a couple ways to put the game in an unwinnable state, but most of them involve having knowledge you shouldn't yet have, either from a hint book or re-playing the game.

Ugly

  • Nothing.

Media

Box Art

Steve Purcell painted the game's box art, and Cathrine Flanders designed the layout. I adore it. The painting is a wonderful collage of the game's main characters and locations in the same vein of the posters made for Lucasfilm action films, and the lettering is perfect for the game. Every region uses the same art, only with slightly modified layout.

Documentation

Gallery

Videos

Download

This is the LucasFilm Games Passport to Adventure game sampler. It contains an MS-DOS demo version of The Secret of Monkey Island, Loom, and Indiana Jones and the Last Crusade: The Graphic Adventure.

Titles

Language Native Transliteration Translation
English The Secret of Monkey Island
Japanese モンキー・アイランド ユーレイ海賊大騒動! Monki Airando: Yurei Kaizoku Osodo! Monkey Island: Ghost Pirate Turmoil!

Links

Link-MobyGames.png  Link-Wikipedia.png  Link-StrategyWiki.png  Link-GameFAQs.png  Link-TCRF.png  Link-TVTropes.png