Top Gun (NES game)
Top Gun is an combat flight simulator game developed and published by Konami for the NES in November 1987. The game was also ported to VS. System as as Vs. Top Gun. It is very loosely based on the film.
In the game you pilot an F-14 Tomcat across four missions where you must destroy enemy aircraft and ground installations, and, ultimately, their space shuttle before it can launch.
My brother got this game from a friend of his and we played it for awhile. While I liked the intro song and generally enjoyed the game play, I could never figure out the landing or refueling sections which always left me without enough life, so I made it past mission 3. This one always made me very frustrated. I do remembering my friend Rob finally getting good enough and watching him beat the game.
I own this game, but I've never beaten it.
Best Version: NES
— This section contains spoilers! —
- The game's title music is a really good rendition of the Top Gun Anthem.
- This was an impressive technical feat for the NES in 1987.
- The manual has some pretty great drawings.
- The flight controls are pretty weak which makes it very difficult to avoid missiles and not very easy to target enemies.
- The "missions" aren't really missions at all, but just pointless runs you have to make. The first mission can be completed simply by holding up and left and avoiding every enemy until you reach the landing sequence. The only enemy you actually have to defeat in order to win the game is the space shuttle at the end of mission 4.
- Most of the game is devoid of music. I guess the designers thought players would want to heat the whine of turbines. Only the title screen and the refueling section has anything worth listening to. The Japanese release switches this.
- With only four missions, the game is quite short.
- Far and away, the most annoying thing about this game is the landing and refueling sections. You must juggle speed and altitude, but they are extremely difficult to get right, and the game's on-screen hints will only lead you astray. You basically just have to ignore the screen and just figure out how to land properly on your own if you expect to beat the game.
The game contains credits, but all of the names are aliases. Over time, several of those names have been identified.
|Programmers||'Camry' Yatchan, 'Howitzer' E-DA, 'Katino' Mu'|
|Character Designers||'Bonobo'-Noriko, 'Kitt' Bunko, 'Kujakusama' Akemi, 'Nekomanma' Iku, 'Amadeus' Mitchy|
|Visual Design||Kenji Shimoide ('Shimoneta' Kenji), Naoki Sato ('Smile' Sato), Daibutsu Mari ('Daibutsu' Mario)|
|Music & Sound Effects||Kiyohiro Sada ('Charly' Sada), Kazuki Muraoka ('Jah!' Kazuki), Kouji Murata ('Lazy' Koji)|
|Japanese||トップガン||Toppu Gan||Top Gun|