Difference between revisions of "Ultima: Exodus - Hint Book"
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===Good=== | ===Good=== | ||
* The water colors of the opening comic are beautiful. | * The water colors of the opening comic are beautiful. | ||
− | * Illustrations are made for the majority of the game's weapons, armor, tools, races and monsters. | + | * Illustrations are made for the majority of the game's weapons, armor, tools, races, and monsters. |
* The are dozens of screenshots from the game all through the book. | * The are dozens of screenshots from the game all through the book. | ||
* Detailed maps are included for every town and dungeon, as well as Sosaria, Ambrosia, and Exodus' castle. | * Detailed maps are included for every town and dungeon, as well as Sosaria, Ambrosia, and Exodus' castle. | ||
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===Ugly=== | ===Ugly=== | ||
− | * The book | + | * The book is very poorly bound. Shortly after I got the book, the cover began to fall away from the pages, and, slowly but surely, the pages began to fall out. |
==Media== | ==Media== |
Revision as of 10:45, 16 September 2022
The Ultima: Exodus - Hint Book is a hint book for Ultima: Exodus, the NES port of Ultima III: Exodus. It was produced by Work House and published by FCI in the USA in 1989.
Personal
My brother bought me this book shortly after I received the game for Christmas. I really loved the book and read it cover to cover dozens of times. It was not just extremely helpful at giving me the information I needed to beat the game, but it's also nicely illustrated and well-designed.
I own a badly-worn 1st edition and have read it many times.
Review
Good
- The water colors of the opening comic are beautiful.
- Illustrations are made for the majority of the game's weapons, armor, tools, races, and monsters.
- The are dozens of screenshots from the game all through the book.
- Detailed maps are included for every town and dungeon, as well as Sosaria, Ambrosia, and Exodus' castle.
- The useful aspects of each town are described, screenshots are made, and even little illustrations are given.
- Each dungeon is mapped, described, and you're told on which level you can find key items.
Bad
- Some of the people the book identifies as having helpful hints are actually not useful at all.
- The opening story tries to retcon aspects of the Ultima story like confusing Britannia with Sosaria, and, for some reason, Lord British is depicted as a stereo-typical Jesus.
- Even though red is available in the printing on the pages of the map of Exodus' castle, the lava is not colored red, but solid green.
Ugly
- The book is very poorly bound. Shortly after I got the book, the cover began to fall away from the pages, and, slowly but surely, the pages began to fall out.
Media
Credits
Role | Staff |
---|---|
Produced and Edited | Work House, U.S.A., Inc. |
Editor in Chief | Yukio Yamashita |
Senior Editor | Kenji Orimo |
Editors | Nobu Takagi, Pocky Iwase, Death Iwamoto |
Layout | Hiroshi Ohashi |
Illustrators | Tetuo Hiroi, Macky Ohmori, Kenji Murata |
Cover Design | Hiroshi Ohashi |
Assistant Editor | Tiger Tsukamoto |
Copy Consultant | Kazuto W. Brandjord |
Copy Coordinator | Golden Empire Publications, Johnny L. Wilson, Jason Watabe, Margot Blattmann |
FCI Editors | Elizabeth Hamburg, Tatsuo Ozu |
Editorial Consultants | Donn Nauert (Sendai Publications), Kunihiko Kagawa (Pony Canyon), Yasuhiro Kawashima (Locus) |