Difference between revisions of "Ultima III: Exodus"
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[[Category: Video Games I Haven't Beaten]] | [[Category: Video Games I Haven't Beaten]] |
Revision as of 16:17, 14 September 2020
Ultima III: Exodus, originally styled "EXODUS: Ultima III," is a computer role-playing game developed and published by Origin Systems initially for the Apple II on 1983-08-23, and then ported to over a dozen platforms. This is the third title in the Ultima series and represents a totally new game engine adding multiple party members and enemy mobs.
In the game's story, Exodus, the offspring of Mondain and Minx (antagonists from the first two games), continues their reign of terror filling the land of Sosaria with monsters. You control a party of adventurers who you must train to become a powerful force, seek out the clues that will grant you entrance into Exodus's castle, and defeat the beast.
Contents
Personal
My first experience with this game comes from the NES port, Ultima: Exodus, which has a fair amount of differences, so I've put it in it's own page. I loved the NES port a lot, but it wasn't until the 2000s that I bought a copy of the DOS port of Ultima III: Exodus in the Ultima Collection bundle. However, after seeing that the game had such low fidelity, the DOS port is especially bad, and learning that it's essentially a grindfest, I never really became interested enough to play it.
Status
I own two copies of the Ultima Collection, so I own two DOS ports of the game.
Review
I haven't played the game enough to review it, although from playing around with various ports, I find the Commodore 64 version to be the best.
Media
Box Art
All regions and ports use this box art except for the NES/MSX2 port. It was painted by Denis Loubet in 1983 and features a demonic looking monster perched on a rock above a smoldering lava pit. Unearthly fires erupt from his cupped hands. I really like this art; it's striking and well-detailed, and conveys a strong fantasy theme. I don't care much for using Ultima as a subtitle, but this was fixed in the later Japanese releases which retcon the box with Ultima IV logo.
Documentation
Ultima III: Exodus continues the tradition of making manuals as though they were books in the game universe itself. Reference cards were made for each platform which included game play instructions and anything specific to the hardware.
- Ultima III - Exodus - Manual - Book of Play, The.pdf
Manual, The Book of Play.
- Ultima III - Exodus - Manual - Book of Amber Runes, The.pdf
Manual, The Book of Amber Runes.
- Ultima III - Exodus - Manual - Ancient Liturgy of Truth, The.pdf
Manual, The Ancient Liturgy of Truth.
- Ultima III - Exodus - A2 - Reference Card.pdf
Reference card, Apple II.
- Ultima III - Exodus - AST - Reference Card.pdf
Reference card, Apple II.
- Ultima III - Exodus - C64 - Reference Card.pdf
Reference card, Apple II.
- Ultima III - Exodus - MAC - Reference Card.pdf
Reference card, Apple II.
- Ultima III - Exodus - A2 - Reference Card.pdf
Reference card, Apple II.
- Ultima III - Exodus - C64 - Plain Paper Docs.pdf
Reprinted plain paper documents.
Videos
Download
This is the source code of the Game Boy Color port.
Credits
Roles | Staff |
---|---|
Designer, Programmer, Graphics | Richard Garriott (as Lord British) |
Music | Kenneth Arnold |
Book of Play Author | Roe Adams III |
Book of Play Illustrations and Box Art | Denis Loubet |
Spell Books Author | Margaret Weigers |
Spell Books Illustrations | Helen Walker |
Commodore 64 Port | Chuck Bueche (as Chuckles) |
Atari ST Port | Bob Hardy (as "Banjo" Bob Hardy) |
Macintosh Classic Port | James Van Artsdalen |
Macintosh Classic Graphics | Marsha Meuse |
Game Boy Color Port | Sven Carlberg |
Links
- Pages with broken file links
- Games
- Video Games
- 1983 Video Games
- Video Game Prime Order - Strategy, Adventure, Action
- Video Game Genre - Role-Playing Game
- Media Theme - Fantasy
- Game Mechanic - Playable Female Character
- Amiga Games
- Apple II Games
- Atari 8-bit Games
- Atari ST Games
- Commodore 64 Games
- DOS Games
- Game Boy Color Games
- FM-7 Games
- Macintosh Classic Games
- MSX Games
- PC-8800 Games
- PC-9800 Games
- Sharp X1 Games
- Video Games That Fail the Bechdel Test
- Video Games I Haven't Beaten