Voyageur
Voyageur | ||||||||||||||||
Apple II - Screenshot - Title. |
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Voyageur is a management simulator developed and published by MECC for the Apple II and first released in 1980 in a compilation program called Elementary-Volume 6. It was then ported to a few other platforms and released in Expeditions. It was created and functions in much the same way as Oregon, so I include it as part of the Trail series. The game appears to have been written in BASIC, but probably assembly used for graphic routines.
The game is a teaching aide for students and meant to educate them on the difficulties early American colonists faced while traveling from Lake Superior, up the Pigeon River along the Minnesota/Ontario border in order to trade in furs. In the game, the player manages the expedition and decides which items to take, how to respond to dangers and inclement weather, and what to trade.
Contents
Personal
Own? | No. |
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Won? | Yes. Apple II and Commodore 64 ports. |
Finished | Commodore 64: 2021-04-28 / Apple II: 2024-02-19. |
My elementary school had the Commodore 64 version of Expeditions in our class which included Voyageur. I remember watching it being played, but don't remember playing it myself. Three decades later, I was trying to find all the old software I played as a child. I had a hard time finding this title because it was only ever published in compilations that are now poorly-documented. But, once I did, I played it and beat it.
Review
2 | 2 | 2 | 1 | 2 |
Best Version: Commodore 64
— This section contains spoilers! —
Good
- The game gives at least a little bit of information about Northern fur traders in the 1800s.
- The manual that MECC produced helped teachers add educational value of the game.
Bad
- I found it trivial to beat, and there are no difficulty settings to make it harder or easier.
- The graphics are quite low fidelity for 1983 and are mostly just text characters. They're also poorly drawn and suffer from jittery animation.
- The sound is limited to beeps and very short jingles.
- The decimal values Voyageur don't make much sense. They should have just multiplied everything by 10 and stuck with integers.
- The game has several fixed encounters, like Indians giving you a bag of toxic blueberries right at the onset. It's interesting the first time, but you see it in every subsequent replay, and you can never refuse to take them.
Ugly
- The game is short and dull.
- For an educational game, it's not very informative.
- The frequent random events are entirely outside of your control, and, for the few things you do have control of, don't matter all that much. As long as you buy items sensibly and are decent at shooting, the game pretty much plays itself.
- The graphics are quite primitive. The Apple II port is the worst, but the others aren't much better.
Media
Documentation
Screenshots
Videos
Play Online
Representation
Strong female character? | Fail | There are no women. |
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Bechdel test? | Fail | There are no women. |
Strong person of color character? | Fail | Indians are mentioned, but don't play an important role. |
Queer character? | Fail | There are no queer characters. |
Links
- Video Games
- 1980 Video Games
- Video games published by MECC
- Apple II Games
- Atari 8-bit Games
- Commodore 64 Games
- TRS-80 Games
- Video Game Genre - Educational
- Video Game Genre - Management simulator
- Video Game Genre - Simulation
- Media Theme - Adventure
- Media Theme - Historic
- Media Theme - Wilderness
- Software Distribution Model - Commercial
- Video Games I Don't Own
- Video Games I've Beaten
- Video Game Rating - 2
- Video Game Graphics Rating - 2
- Video Game Sound Rating - 1
- Video games which can be played online
- Video games without a strong female character
- Video games that fail the Bechdel test
- Video games without a strong person of color character
- Video games without a queer character
- Video Game Prime Order - Strategy, Adventure, Action